Best Virtual Reality Companies in Germany
The 155 best Virtual Reality companies in Germany in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: rooom.
Germany's Virtual Reality sector is sharper than the headline numbers suggest, and this page ranks the country's leading VR companies by disclosed equity funding and recent funding momentum across 155 tracked firms. Total disclosed capital sits at $81M, which sounds modest until you clock that the global VR market is projected to expand by $133 billion through 2027 at a 29.5% CAGR. So where's Germany's money concentrating? Rooom leads at $18M, with apoQlar close behind at $11M and Holoride at $12M. No unicorns yet, but the funding spread across digital health, enterprise collaboration, and location-based entertainment tells you the ecosystem's diversifying fast.
What I find telling is how active the investor base has become. HTGF and BayBG are repeat names across the cap table, and that kind of institutional consistency usually signals a maturing, not a speculative, market. Hot themes this quarter include digital health consultation and immersive analytics tools, which makes sense given how hard German enterprise buyers have pushed for measurable ROI from VR deployments. You won't find a dominant winner here yet. But the funding momentum and thematic breadth suggest Germany's VR cohort is building toward something durable, not just chasing a cycle.
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in Germany
| # | Company | Disclosed funding | Last round | Stage | Founded | Founder | Employees | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 3D Fascination Provider of three-dimensional scanning, printing, and augmented reality and virtual reality solutions | — | — | Unfunded | 2013 | Alfred Waizenauer CEO | — | — | — |
| 2 | 3D Mobile Augmented reality content creation application | — | — | Deadpooled | 2015 | Eric Westphal Founder & CEO | — | 17 patents Patents concentrated in transport & manufacturing processes | — |
| 3 | 3DInteractive VR platform providing navigation and editing solutions of CAD models | — | — | Unfunded | 2004 | — | — | — | — |
| 4 | actionVR Production house as well as custom apps developer | — | — | Unfunded | 2015 | Torsten Hemke Co-Founder | — | — | — |
| 5 | Advanced Realtime Tracking Optical tracking systems for VR and AR as well as solutions for motion capture & industrial measurement | — | — | Unfunded | 1999 | Konrad Zurl Founder & CEO | — | 6 patents Patents concentrated in computing, sensing & instrumentation | — |
| 6 | ar2go Provider of an AR/VR-based solution to visualize 3D models | — | — | Unfunded | 2020 | S Feuchtmeier Managing Director | — | — | — |
| 7 | Arcade Virtual Reality Lounge Virtual reality arcade for VR games | — | — | Unfunded | 2017 | Dariusz Kaleta Co-Founder & MD | — | — | — |
| 8 | Archicave CAVE systems for real estate & architecture | — | — | Unfunded | 2014 | Adrian Drewes CEO | — | — | — |
Top 12 Virtual Reality companies in Germany
#1
Series B · Munich, Bavaria · founded 2008 · 25 employees$12Mraised▾
Developer of in-car virtual reality entertainment synced to vehicle movement. The system syncs virtual reality experiences with the car's motion. This technology aims to minimize motion sickness during in-car virtual reality use. The system mirrors content from a phone to a full-screen display. The company develops games and entertainment formats for in-car use.
- Dec 2024Series B—
- Dec 2021Series A—
- Nov 2021ICO$6M
- Apr 2021Series A$12M
#2
Series A · Dusseldorf, North Rhine Westphalia · founded 2018$4.1Mraised▾
VR-based sensory therapy systems. It develops VR devices for rehabilitation institutions to treat a various indications with motorsensory and cognitive impairments.
- Jun 2024Series A$4.1M
#3
Series A · Hamburg, Hamburg · founded 2017 · 48 employees$10.8Mraised▾
Developer of extended reality software for medical imaging and training. The company provides a platform that transforms medical imaging, diagnostics, surgical planning, and training. The software empowers healthcare professionals to visualize, collaborate, and teach in immersive environments. The platform supports applications in education, surgical proctoring, and clinical workflows.
- May 2024Series A$10.8M
- Jul 2023Seed—
#4
Series B · Jena, Thuringia · founded 2003 · 66 employees$18.2Mraised▾
Online platform for showcasing products in 3D and VR. It offers a browser-based visualization platform that allows users to showcase their products in 3D and VR. It allows users to create their offering (either by using pre-built products or creating their own)and integrate it into their website. The company also offers an application for the end customers which is compatible with both Android and iOS.
- Sep 2023Series B$18.2M
- Sep 2021Series A$7M
#5
Series A · Munich, Bavaria · founded 2017 · 37 employees$9.1Mraised▾
VR-based solutions for the theme park and entertainment industry. Features include multiplayer gameplay (1 to 4 players), PvP and PvE arenas, VR blasters, Haptic Vests, etc. Their game slots are timed for 10-minute gameplay. Applications are in the areas of family entertainment centers, cinemas, malls, casinos, cruise ships, arcades, theme parks, hotels, etc. The company additionally offers merchandise such as T-shirts and hoodies that can be bought online through their website. It provides customized content development and solutions for businesses as well.
- Aug 2023Series A$9.1M
#6
Series A · Haar, Bavaria · founded 2016 · 10 employees$5.5Mraised▾
Cloud-based virtual collaboration space of enterprises. It is a virtual office space that allows teams to meet, collaborate, and manage their work in virtual reality. It offers a variety of features that can be used for different purposes, such as client meetings, workshops, team meetings, and events. Some of the features include vast virtual spaces, digital productivity tools, pinboards, text labels, mind maps, and complex 3D charts.
- Oct 2023Series A$3M
- Dec 2020Seed$2.5M
#7
Series A · Hamburg, Hamburg · founded 2017 · 15 employees$9Mraised▾
Provider of virtual reality-based anxiety therapy solutions. It offers a stress management and relaxation system for patients with anxiety disorder. It also enables users to improve their mental health in the fields of anxiety and stress management through VR experiences.
- Sep 2022Series A$7.2M
- Jun 2020Seed$1.8M
#8
Seed · Berlin, Berlin · founded 2019 · 8 employees$537.4Kraised▾
Provider of VR-based training platforms for diversity and inclusion. It uses AI technology and enables people or organizations to experience the life of a person of a different gender or with another skin color in a virtual environment. It allows users to interact with other people in their surroundings with voice and gestures for experiencing practical scenarios.
- Jun 2023Angel$537.4K
- 2019Seed—
#9
Series A · Munich, Bavaria · founded 2013 · 22 employees$5.1Mraised▾
Innoactive provides virtual reality training solutions. Offers open-source authoring tools and enterprise-grade cloud services for scaling VR training. Provides a visual editor and base template that enables VR training production and features access control capabilities. Clients include Fraport, DB, Lufthansa, and more.
- Jun 2018Series A$5.1M
#10
Series A · Munich, Bavaria · founded 2014 · 9 employees$2.8Mraised▾
Inflight VR provides a VR content platform for in-flight entertainment. Claims to be building standards for VR consumption in an aircraft taking cabin environment and safety regulations into account. VR developers can upload their VR experiences/applications directly to their platform following certain guidelines to ensure compliance of Inflight Standards.
- Aug 2019Series A$2.8M
- Jul 2017Seed—
#11
Funding Raised · Berlin, Berlin · founded 2016$1.1Mraised▾
VRagments is a VR studio developing 3D content. The company provides both the design and technology solutions to develop the content as per customer requirement. Some of its projects are FADER (platform-based solution for customized content creation), VROMEGA (human body related VR app), VR BER(application shows parts of the Berlin airport) etc.
- Oct 2020Grant (prize money)$452.9K
- Jan 2020Grant (prize money)$485.8K
- Jan 2019Grant (prize money)$173.1K
#12
Funding Raised · Berlin, Berlin · founded 2013$849.7Kraised▾
Illusion Walk is working on a walkable virtual reality platform. Immersive Deck is a real time Holodeck based on an interactive multiuser concept. Its Triple-Track software combines tracking and motion capture technology with real-time rendering. The modular structure allows selecting the setup combination for different applications like multiplayer gaming, walkable VR-showrooms, virtual training scenarios. Claims to have features like large scale tracking even from room to room, an unlimited number of players, lowest latency, and specialized tools like gamemaster, character-switch, virtual-exit or redirected- walking. Also, provides consulting for VR projects.
- Oct 2020Grant (prize money)$406.6K
- Jan 2020Grant (prize money)$443.1K
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Virtual Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on AR / VR / Metaverse is moving in Germany
A read on the academic research around AR / VR / Metaverse — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 2,289 Germany-affiliated papers.
- Technical University of Munich126
- RWTH Aachen University95
- Universität Hamburg90
- Ludwig-Maximilians-Universität München83
- University of Würzburg70
- Virtual reality23→208
- Human–computer interaction18→126
- Augmented reality4→100
- Visualization4→40
- Computer graphics (images)5→32
- Virtual reality34→664
- Human–computer interaction31→318
- Augmented reality23→213
- Multimedia4→78
- Perception9→78
- Virtual reality16→241
- Human–computer interaction10→125
- Augmented reality7→87
- Perception4→45
- Mixed reality1→25
Where ar vr is researched across Germany
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.
Who's filing ar vr patents in Germany
Germany ar vr patent filing is accelerating — 947 filings from 261 assignees (2016–2025), led by Siemens, AUDI, Volkswagen; annual filings 34→109.
- Siemens129
- AUDI113
- Volkswagen71
- Fraunhofer GES Forschung70
- Brainlab65
- VR Coaster & KG58
- Bayerische Motoren Werke55
- Robert Bosch35