Best Virtual Reality Companies in Italy
The 37 best Virtual Reality companies in Italy in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Coderblock.
- Virtual reality market predicted to grow by $133 billion through 2027
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in Italy
| # | Company | Disclosed funding | Last round | Stage | Founder | Founded | Tech stack | Recent signals |
|---|---|---|---|---|---|---|---|---|
| 1 | Coderblock Provider of a metaverse development platform | $2M | 43 mo ago | Seed | — | 2015 | WordPress Block EditorElementorWordPress+34 | — |
| 2 | Remoria Immersive VR controller for mobile devices | $741K | 116 mo ago | Deadpooled | Matteo Pisani Co-Founder & CTO | 2016 | — | — |
| 3 | Kairos3D Provider of a software platform for creating real-time 3D industrial simulation solutions | $524K | 103 mo ago | Funding Raised | Riccardo Corsi Co-Founder | 2010 | — | 1 job opening · 1 partnership |
| 4 | Illogic Develops solutions in VR/AR using proprietary software | $503K | 119 mo ago | Funding Raised | Franco Bevione Co-Founder | 2010 | — | — |
| 5 | AmbiensVR Provider of an online virtual solution for real estate professionals | $342K | 111 mo ago | Seed | Ennio Pirolo Co-Founder & CEO | 2016 | — | — |
| 6 | MixedBag Games Video game development studio | $329K | 126 mo ago | Funding Raised | Mauro Fanelli Co-Founder | 2013 | — | — |
| 7 | Keiron VR based training solutions for fitness | $90K | 87 mo ago | Seed | Fabrizio Valenti Chief Technology Officer & CoFounder | 2018 | — | — |
| 8 | Untold Games Virtual reality game development studio | $74K | 102 mo ago | Funding Raised | Daniele Bernardini Co-Founder | 2008 | Apple iCloud MailGoogle WorkspacePHP+9 | — |
Top 11 Virtual Reality companies in Italy
#1
Seed · Palermo, Sicily · founded 2015 · 20 employees$2.3Mraised▾
Provider of a metaverse development platform. It develops a platform where consumers and enterprises can create immersive content and virtual spaces for the metaverse. It caters to multiple applications. It also features metaverse-based games.
- Feb 2023Seed$1.1M
- Feb 2022Seed$933.3K
- Jul 2020Seed$304.8K
#2
Funding Raised · Turin, Piedmont · founded 2010$524.3Kraised▾
Provider of a software platform for creating real-time 3D industrial simulation solutions. Offers GM 360 VR, which is a digital twin solution that provides 3D replica of physical assets, processes and systems for enabling users to experience realistic virtual environments. Other products provided includes GM CAD Importer, GM Module Editor and GM Sim, which is a software platform to create, deploy and maintain realistic simulations for industrial operators training, research, maintenance & HSE.
- Feb 2018Grant (prize money)$266.9K
- Jan 2018Grant (prize money)$257.4K
#3
Deadpooled · Rome, Lazio · founded 2016$740.9Kraised▾
Remoria VR offers Lignum, an immersive controller for mobile virtual reality. It is a wireless Bluetooth 4.1 device featuring multiple sensors allowing motion and orientation tracking at low latency. Additionally, it is equipped with an IMU, accelerometer, gyroscope, and compass. It is compatible with both iOS and Android devices. Also provides an SDK, compatible with Unity3D, enabling the developers to integrate it into their VR experiences. It has additionally developed Jester, a tool that clusters the incoming raw data from VR controllers or sensor-tags in order to train and recognize accelerometer-based gestures. The company was a part of LUISS ENLABS's 2016 acceleration program.
- Jan 2017Seed$740.9K
#4
Seed · Rome, Lazio · founded 2016 · 3 employees$341.8Kraised▾
Provider of an online virtual solution for real estate professionals. The company's services are targeted at architects, interior designers, and real estate agents. Real estate agents can upload the photographs of their properties to obtain a 360-degree virtual tour that can be embedded in their listings and shared on social media platforms. The company also provides an optional service through which real estate agents can create virtualization and home staging projects for their properties. Architects and interior designers can upload 2D images and floorplans to obtain 3D images with rendered materials and virtual tours for their projects. Such projects can be hosted at a custom URL and can be viewed on multiple devices such as PCs, laptops, tablets, and mobile phones.
- 2017Seed$252K
- 2016Seed$89.8K
#5
Funding Raised · Turin, Piedmont · founded 2010 · 27 employees$502.6Kraised▾
Illogic develops solutions in virtual reality/augmented reality using their proprietary software, VRSTAR. It is a customizable 3D software for improving efficiency through virtual learning in immersive stereoscopic scenarios. Applications are in the areas of process simulation; machine assembly, inspection, maintenance & repair; field services operations; technical manuals and training, product design & configuration etc. Clientele includes GE; Prysmian Group; Begell; Iveco; TorinoCreaT etc. Partners include A&G Management Consulting; e-Magine; Fraunhofer Institute; Istituto Auxologico Italiano etc.
- Oct 2016Grant (prize money)$502.6K
#6
Funding Raised · Turin, Piedmont · founded 2013$329.4Kraised▾
MixedBag Games is a video game development studio based in Italy. The company has developed games such as "Forma8", "Futuridium" (both are space combat games for PC and console), and "Futurdium VR"(the prequel of Futuridium for Playstation VR). The games are available on the Steam and PlayStation Store. It generates revenue through the paid games.
- Mar 2016Grant (prize money)$163K
- Feb 2016Grant (prize money)$166.4K
#7
Seed · Rome, Lazio · founded 2018 · 6 employees$90Kraised▾
Keiron is the VR based training solutions for fitness. They can guide users through interactive, entertained and engaged with virtual items by performing the correct actions using their gamification. Its training solutions include dynamism for stimulating every muscle, cardio for a proper heartbeat, calories helps a user to burn high calories.
- 2019Seed$90K
#8
Funding Raised · Genoa, Liguria · founded 2008$74.5Kraised▾
Untold Games is an independent VR game development studio. It develops cinematic VR experiences and games. Has developed "Loading human", which is a sci-fi adventure game built on UE4. The game is built for Oculus Rift and Sony Project Morpheus. The game "Loading human" is compatible with controllers like Sixense STEM or Razer Hydra, and YOST Lab's PrioVR. The game is available on Steam and PlayStation store. It generates revenue through the paid games.
- Mar 2018Grant (prize money)$74.5K
#9
Deadpooled · Trento, Trentino South Tyrol · founded 2013$32Kraised▾
Widerun offers VR-based Indoor Cycling device which is an electrically controlled bike trainer that simulates resistance and flywheel effects using electrical signals. Users plug their bike, log-in Widerun marketplace, and choose an environment where they want to train.
- Nov 2013Seed$32K
#10
Seed · Catania, Sicily · founded 2014 · 50 employees—raised▾
Developer of VR content for entertainment purposes. The company works with theme parks, aquariums, zoos, malls, visitor centers, museums, and others to build customized content to provide an immersive experience to the audience. Also, it works with brands to develop VR applications for customer engagement.
- Jun 2021Seed—
#11
Acquired · Torino, Piemonte · founded 2015 · 15 employees—raised▾
Developer of a virtual reality real estate platform designed to create virtual tours autonomously for every type of property. The company's platform creates or edits tours within seconds, uploads the virtual tours to the website and share ads directly on social networks or listing portals to attract new clients, virtual visit of the property through a smartphone or a virtual reality headset, enabling real estate agents to increase customer acquisition, sales and reduce time losses due to site visits.
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Virtual Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on AR / VR / Metaverse is moving in Italy
A read on the academic research around AR / VR / Metaverse — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 1,584 Italy-affiliated papers.
- Politecnico di Milano112
- University of Bologna91
- Sapienza University of Rome89
- Università Cattolica del Sacro Cuore75
- IRCCS Istituto Auxologico Italiano74
- Virtual reality7→153
- Human–computer interaction3→81
- Augmented reality3→59
- Multimedia1→14
- Cognition1→13
- Virtual reality31→474
- Human–computer interaction15→198
- Augmented reality10→149
- Rehabilitation8→56
- Usability3→50
- Virtual reality7→120
- Human–computer interaction4→67
- Augmented reality1→41
- Cognition2→15
- Key (lock)1→14
Where ar vr is researched across Italy
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.