Best Virtual Reality Companies in Netherlands
The 117 best Virtual Reality companies in Netherlands in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Solice.
The Netherlands has quietly built one of Europe's more interesting Virtual Reality clusters, and this page ranks the best Virtual Reality companies in Netherlands by disclosed equity funding and recent funding momentum. We're tracking 117 companies with $18M in total disclosed funding, no unicorns yet, but a sector that's moving.
SenseGlove and Solice lead the pack at $4M each, with MeetinVR close behind at $2M. Those are modest numbers against a global VR market growing at 29.5% CAGR, but the Dutch ecosystem is early-stage by design, backed by active investors like YES!Delft and InnovationQuarter who specialize in exactly this phase. So what does the momentum actually look like? Coverage is rising sharply this quarter, with hot themes clustering around digital health consultation, analytics tools and immersive entertainment. Meta's acquisition of Within showed what consolidation looks like at the top end, and the Dutch players you'll find here are building the kinds of focused, application-layer products that tend to attract that kind of attention. If you're mapping the European VR supply chain, the Netherlands deserves a serious look right now.
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in Netherlands
| # | Company | Disclosed funding | Last round | Stage | Founder | Tech stack | Web popularity | Recent signals |
|---|---|---|---|---|---|---|---|---|
| 1 | 360 Spherical Systems End-to-end solution for capturing, stitching and publishing VR and immersive content | — | — | Deadpooled | Bob de Bruin Founder | — | — | — |
| 2 | Active Esports Arena Esports arena offering tournaments and events | — | — | Unfunded | Peter Kortenhoeven Founder & CEO | — | — | — |
| 3 | AIONSPORTS Provider of virtual reality based sports experience | — | — | Unfunded | Jon Vink Co-Founder & Owner | — | — | — |
| 4 | Amaze VR VR arcade providing virtual reality experiences | — | — | Unfunded | Adam Kondor Co-Founder | WordPressMySQLPHP+24 | Top 5M | — |
| 5 | Archview Develops virtual reality based architectural visualization | — | — | Unfunded | Amit Sharma Founder | — | — | — |
| 6 | BasedAF Media production for the metaverse | — | — | Funding Raised | Robin Schmidt CEO | — | — | — |
| 7 | BeleefVR Develops VR application for real estate brokers | — | — | Unfunded | Rene Stam Founder | — | — | — |
| 8 | Bricks & Goggles 3D model conversion to VR for architects | — | — | Deadpooled | Ingmar Vroege Co-Founder | — | — | — |
Top 12 Virtual Reality companies in Netherlands
#1
Seed · Amsterdam, North Holland · founded 2008$241.3Kraised▾
Developer of virtual reality system for mental readiness training purposes. The system stimulates a stress response in participants through a virtual environment. It monitors heart rate variability and restricts audio and visual components as players get stressed. The system assesses how well players stay in control under pressure.
- Aug 2025Seed$151.3K
- Jun 2025Seed$90K
#2
Seed · Groningen, Groningen · founded 2014 · 24 employees$1.3Mraised▾
Developer of virtual reality application for relaxation and stress reduction. The application offers virtual environments with exercises designed to alleviate mental and physical discomfort. It aims to provide a sense of calm. The application is developed with healthcare professionals and scientists. It offers virtual reality experiences without the need for controllers.
- May 2024Seed$1.3M
#3
Series A · Delft, South Holland · founded 2017 · 34 employees$3.6Mraised▾
SenseGlove, from Adjuvo, is a hand glove controller for virtual reality. The glove features 24 DoF, can put up to 1.8kg of force on each finger, creating the sensation of grasping both hard and soft materials, Tactile Feedback with a buzz motor in each individual finger. The glove has applications in the field of training and simulation. The gloves package is offered by the company in different bundles and the SDK kit can be used by developers to implement in various DIY projects. Its clients are Hella, Siemens, Volkswagen, etc.
- Apr 2023Series A$3.6M
- Nov 2019Seed—
#4
Seed · Amsterdam, North Holland · founded 2021 · 12 employees$4.4Mraised▾
Developer of a blockchain-enabled VR metaverse. It offers a cross-platform metaverse and marketplace comprising social, gaming, and crypto features. It enables users to entertain themselves with immersive experiences in a virtual world.
- Jan 2022ICO$629K
- Dec 2021Seed$4.4M
#5
Seed · Nijverdal, Overijssel · founded 2018 · 22 employees$1.1Mraised▾
Provider of VR-enabled experiences to treat patients. It offers a Virtual Reality Exposure Therapy tool for treating patients with anxiety disorders that include PTSD, Agoraphobia, Aragnaphobia, and Acrophobia. It also provides an app that features treatment scenarios that can be watched using a smartphone with VR glasses the company also offers VR experiences for businesses to show their organization, activities, and projects in a virtual world.
- Feb 2022Seed$1.1M
#6
Acquired · Utrecht, Utrecht · founded 2016 · 10 employees$1.5Mraised▾
MeetinVR provides cloud-based mixed reality business meetings management solutions. It solutions features such as virtual reality software, VR management, review management, design management, collaboration management, meetings management, brainstorm solutions, sketch management, interact videos, collaborative software, innovation management, and enterprise software management. Clients include Volvo Cars, MetaVRse, Varjo, and XRBase & VRDays.
- May 2020Seed$500K
- Dec 2019Seed$616.1K
- Jun 2019Seed$223K
- Oct 2016Seed$36.8K
#7
Acquired · Alkmaar, North Holland · founded 2014 · 46 employees$2.4Mraised▾
Beyond Sports provides VR-based simulation for soccer matches and the application is developed by Triple IT. The application offers VR simulations based on real match data. Its offerings are: Custom Scenarios (custom training scenarios in consultation with clubs and coaches), Match Analysis (video of an entire match or specific match moments from any perspective) and Fan Experience (match highlights in VR). The company has partnered with a number of sports organizations including Football Club Ajax & PSV, Royal Dutch Football Association etc. Beyond Sports is also focusing on other sports such as American Football, Cycling, Hockey and Ice hockey.
- Jun 2018Seed$2.4M
#8
Acquired · Amsterdam, North Holland · founded 2015 · 65 employees$1.1Mraised▾
Developer of PC and console-based VR games. It is a VR-based development studio that develops games with immersive experiences.
- Jul 2017Series A$1.1M
#9
Funding Raised · Enschede, Overijssel · founded 1999 · 30 employees$850.5Kraised▾
Provider of intuitive end-to-end solutions intended for first responder teams worldwide. The company's product helps with contract management, rent collection, accounting, and ancillary cost preparation and creates life-saving solutions using the latest in VR & AR technologies, enabling customers to stay relevant and be ready for operations.
- May 2019Grant (prize money)$850.5K
#10
Funding Raised · Lent, Gelderland · founded 2016$428.3Kraised▾
Learning and training platform based on VR technology. It develops educational virtual simulations for diverse scenarios and industries.
- Dec 2020Grant (prize money)$428.3K
#11
Funding Raised · Geldrop, North Brabant · founded 2014 · 56 employees$381.9Kraised▾
Developer of interactivity enabling technology for virtual reality. It develops input and output devices for virtual reality interaction purposes. The mainline of products includes gloves for haptic experiences, gloves for hand and finger motion tracking, and full-body motion trackers. It also develops a charging station for the batteries of these devices and software for tracking the details and performance of the devices.
- Jul 2019Grant (prize money)$381.9K
#12
Deadpooled · Delft, South Holland · founded 2014$380.6Kraised▾
QdepQ provides a solution for converting 360° VR videos and 2D pictures, video or digital cinema content into 3D. Claims that it uses a patented TU Delft developed algorithm to obtain and create the distance of objects within the video images like a human eye would from the existing information in the video. The software can output the result in various formats, such as Side-By-Side (SBS), Over-Under (OU) / Top-Bottom (TB), Anaglyph (Red-Blue), or 2D+DepthMap.
- Jan 2018Grant (prize money)$380.6K
- Nov 2017Seed—
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Virtual Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising