Best Virtual Reality Companies in Spain
The 83 best Virtual Reality companies in Spain in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Amelia Virtual Care.
- Virtual reality market predicted to grow by $133 billion through 2027
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in Spain
| # | Company | Disclosed funding | Last round | Stage | Founder | Founded | Tech stack | Recent signals |
|---|---|---|---|---|---|---|---|---|
| 1 | Amelia Virtual Care Provider of VR treatment solutions for mental health patients 48Talent top 38%Funding top 45%Market top 47%Product bottom 48% All 5 signals ▾Talenttop 38% Fundingtop 45% Markettop 47% Productbottom 48% Globalbottom 38% Talent: 2 named leaders on record · 2 C-suite/founder profiles curated Funding: Raised $17.5M across 3 rounds · 3 rounds over 10 yrs (0.3/yr) rank vs industry peers · Fliar Intelligence Index 48/100 | $17M | 47 mo ago | Series A | Xavier Ripoll Co-Founder & CEO | 2014 | — | — |
| 2 | Photonicsens Provider of depth sensing solution for AR/VR and AI applications 29AI top 20%Funding top 46%Talent bottom 49%Tech bottom 42% All 6 signals ▾AItop 20% Fundingtop 46% Talentbottom 49% Techbottom 42% Globalbottom 36% Marketbottom 25% AI: Classified as an AI company Funding: Raised $12.0M across 8 rounds · 8 rounds over 12 yrs (0.7/yr) rank vs industry peers · Fliar Intelligence Index 29/100 | $12M | 42 mo ago | Funding Raised | Ann Whyte Co-Founder & CEO | 2014 | WordPressMySQLPHP+21 | — |
| 3 | Broomx Projection systems for live immersive 4D experiences | $2M | 79 mo ago | Seed | — | 2014 | Node.jsVideoJSGSAP+9 | 1 launch · 1 partnership |
| 4 | Fluxpose Developer of virtual reality tracking system with absolute positioning capabilities 29Talent top 38%Tech top 44%Funding bottom 45%Market bottom 37% All 5 signals ▾Talenttop 38% Techtop 44% Fundingbottom 45% Marketbottom 37% Globalbottom 25% Talent: 2 named leaders on record · 2 C-suite/founder profiles curated Tech: 23 technologies across 5/8 capability areas · Cloud: Cloudflare, Google Cloud rank vs industry peers · Fliar Intelligence Index 29/100 | $2M | 6 mo ago | Seed | Guillermo Presa Co-Founder | 2023 | ShopifyZURB FoundationGSAP+13 | — |
| 5 | Virtway Metaverse development services | $647K | 173 mo ago | Funding Raised | Jose Antonio Tejedor Co-Founder & CEO | 2000 | WordPressMySQLPHP+15 | — |
| 6 | Oroi Provider of a virtual reality-based device for cognitive stimulation for elderly care | $472K | 69 mo ago | Seed | Inaki Aramburu Co-CEO | 2018 | DrupalPleskPHP+6 | — |
| 7 | Phygi Virtual reality based retail solution | $137K | 65 mo ago | Funding Raised | Jaime Guixeres Co-Founder & CEO | 2019 | — | — |
| 8 | GymCraft Provider of VR-based fitness equipment | $111K | 108 mo ago | Public | Tilmann Holm Co-Founder & CEO | 2014 | — | — |
Top 12 Virtual Reality companies in Spain
#1
Seed · Spain · founded 2023$2Mraised▾
Developer of virtual reality tracking system with absolute positioning capabilities. The system offers accurate and reliable tracking without the need for calibration or line of sight. It includes trackers and a beacon, designed for comfortable, portable use. The system supports full-body tracking, controller tracking, and hand tracking. Accessories such as straps and adapters are available.
- Dec 2025Seed$2M
#2
Funding Raised · Paterna, Valencian Community · founded 2014$12Mraised▾
Provider of a depth-sensing solution for AR/VR and AI applications. It provides 3D depth sensing modules that have the capability to capture the 3D geometry of a scene. It features gesture recognition, face recognition, navigation, and other capabilities. It uses a CMOS processor and sensor technology for enabling its integration in mobile devices.
- Nov 2022Grant (prize money)$51.8K
- Dec 2020Grant (prize money)$3M
- Mar 2020Grant (prize money)$1.6M
- Sep 2018Grant (prize money)$1.6M
#3
Series A · Girona, Catalonia · founded 2014 · 62 employees$17.5Mraised▾
Provider of VR treatment solutions for mental health patients. It offers a VR platform where mental health professionals can help patients. The platform contains multiple example situations, manuals, webinars, and videos. It enables remote and in-person therapy sessions.
- Jun 2022Series A$7.4M
- May 2019Series A$9M
- Jul 2017Seed—
- Feb 2016Seed$1.1M
#4
Seed · Barcelona, Catalonia · founded 2014 · 15 employees$2.2Mraised▾
Broomx Technologies provides projection systems for live immersive 4D experiences. It offers MK-Player360 which is an immersive projection which can display VR, 360º videos and interactive content in a room. Claims that its patented projection system covers a wide area with images, can show content in Full HD resolution. Users can select content from different sources like curated 4D experiences, internet video platforms like Youtube, Vimeo or their own video content. It has a smartphone app which allows user control over system and environment. The system can also be used to control lights, blinds, and more.
- Nov 2019Seed$2.2M
#5
Seed · San Sebastian, Basque Country · founded 2018 · 10 employees$471.9Kraised▾
Provider of a virtual reality-based device for cognitive stimulation for elderly care. It offers a channel with VR experiences for cognitive stimulation and entertainment aimed at working emotions in older people and helps people with advanced dementia to manage the involvement of facial and verbal expressions. It also facilitates the concentration of users by blocking possible distracting elements.
- Sep 2020Seed$471.9K
#6
Funding Raised · Oviedo, Asturias · founded 2000$647Kraised▾
Metaverse development services. It creates 3D games, training simulations, training games, immersive simulations, and virtual worlds for enterprises. It also offers custom VR application. It caters to security, tourism, real estate, and education.
- Dec 2011Grant (prize money)$647K
#7
Funding Raised · Valencia, Valencian Community · founded 2019$137.2Kraised▾
Phygi provides a virtual reality-based retail solution. Claims to use consumer neuroscience and artificial intelligence technology to provide an intelligent furniture solution known as Phygi SmartShelf who learns from its environment to increase sales and improve the shopping experience. Features promotion, sales prediction, and product recommendation capabilities. Partners include Samsung, Google, among others and clients include Disney, Heineken & more.
- Jan 2021Grant (prize money)$137.2K
#8
Funding Raised · Murcia, Region of Murcia · founded 2016 · 67 employees$26.2Kraised▾
Provider of 3D modeling for surgical planning in soft tissues. The company offers tools for pre-operative planning, intra-operative guidance, and automated image transfer. Their service includes 3D reconstructions with specialized tools for surgical areas. They facilitate analysis of anatomies, pathologies, and key aspects like volumes and distances.
- Dec 2022Grant (prize money)$26.2K
- Jul 2021PE—
#9
Public · Malaga, Andalusia · founded 2014 · 3 employees$111.4Kraised▾
Provider of VR-based fitness equipment. The company offers a virtual reality-based platform where users can have immersive experiences by using VR- headsets connected via USB to a game while using regular fitness machines like ergometers. It offers fully terminal equipment with headsets, screens, fitness equipment, and compatible games.
- Jun 2017Grant (prize money)$111.4K
- Oct 2015Seed—
#10
Deadpooled · Madrid, Community of Madrid · founded 2017$57.5Kraised▾
Play2Speak is a gamified language learning platform. Uses artificial intelligence and virtual reality games and storytelling to improve conversation. Offers digitalized learning materials. Users can converse with AI, using VR or smartphone and can receive personalized feedback on their performance.
- Apr 2019Seed$57.5K
- Dec 2018Seed—
- Apr 2018Grant (prize money)—
#11
Funding Raised · Barcelona, Catalonia · founded 2018 · 17 employees$55.8Kraised▾
VR systems for organizational training. It helps enterprises reduce discrimination based on race, gender, and sexual identity among employees. It uses edge neuroscience and virtual reality-based immersive experiences to develop empathy and understanding.
- Apr 2019Grant (prize money)$55.8K
#12
Funding Raised · Getxo, Basque Country · founded 2010$31.8Kraised▾
AgLa4D develops 3D visualization software tools used for design review, training and asset management along with future development of products focussed on operations and life-cycle of an asset. This helps in getting real-time updates on the plant data along with monitoring which the company provides access to using its two flagships plugins - COMOS and Walkinside. The COMOS, is an end to end plant asset management software across its life-cycle and displays the current status of the plant in realistic 3D graphics. Walkinside, offers solutions for 3D virtual reality model building and viewing along with added features like data exchange as well as distributed real-time collaboration with third-party applications. The 3D virtual reality plugin finds its use case in Building Information Modeling (BIM), Construction and Oil & Gas sector. The solutions offered by the company are in the areas of - Plugin development, Test cases, 3D Models & Exportations, Video and Animations and Training and Support.
- Jan 2021Grant (prize money)$31.8K
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Virtual Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on AR / VR / Metaverse is moving in Spain
A read on the academic research around AR / VR / Metaverse — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 1,184 Spain-affiliated papers.
- Universitat de Barcelona78
- Universitat Politècnica de València76
- Universidad Politécnica de Madrid52
- Universidad Rey Juan Carlos49
- Universitat de València48
- Virtual reality7→75
- Human–computer interaction1→39
- Augmented reality2→38
- Visualization1→15
- Cultural heritage1→8
- Virtual reality35→374
- Human–computer interaction10→144
- Augmented reality16→110
- Usability1→50
- Perception6→38
- Virtual reality8→110
- Human–computer interaction3→50
- Augmented reality3→28
- Psychological intervention1→10
- Perception2→10
Where ar vr is researched across Spain
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.