Radar › Companies › Virtual Reality · Washington
Radar · Virtual Reality in Washington

Best Virtual Reality Companies in Washington, United States

The 46 best Virtual Reality companies in Washington, United States in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Pixvana.

46companies tracked
$128.7Mdisclosed funding
0unicorns
15have raised
FLIAR INTELLIGENCE · VIRTUAL REALITY × WASHINGTON

Our analysis of 50 Virtual Reality companies

$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.

50companies analysed
88%cloud-native stacks
2019funding peak (by rounds)
2unicorns
2015median founding year

Ranked: Best Virtual Reality companies in Washington

#CompanyDisclosed fundingLast roundStageFounderFoundedTech stackPatents & IP focusRecent signals
1Pixvana
VR, mobile video messaging, and web3 solutions for community engagement
$21M105 mo agoSeries A—2015—6 patents
Adaptive image/video compression and data reduction based on scene content
—
2VRstudios
VR gaming and client services
$18M83 mo agoAcquired—2011—4 patents
Mobile VR hardware provisioning, optical tracking markers, and immersive free‑move VR environments
—
3Pluto
Provider of a platform for streaming and playing VR games
$17M64 mo agoSeries AJared Cheshier
Co-Founder & CEO
2015—159 patents
Adaptive video streaming and CDN segment management for precise content insertion and playback
—
4Vreal
Provides virtual reality streaming platform for enterprises
$15M91 mo agoSeries A—2015—7 patents
VR session capture and replay systems enabling source‑code‑independent virtual reality experiences
—
5Pluto VR
Provider a metaverse app for social networking
$14M112 mo agoSeries A—2015—159 patents
Adaptive streaming and server‑side video processing for immersive VR content delivery
—
6Polyarc Games
VR game developer creating immersive experiences with heart and innovation
48Funding top 35%Growth top 37%Moat top 48%Tech top 49%
All 6 signals ▾
Fundingtop 35%
Growthtop 37%
Moattop 48%
Techtop 49%
Marketbottom 43%
Globalbottom 39%
Funding: Raised $12.5M across 3 rounds · 3 rounds over 10 yrs (0.3/yr)
Growth: Headcount 33 → 41 (+24%) across vintages · Web rank 10,000,000 → 50,000,000 YoY
rank vs industry peers · Fliar Intelligence Index 48/100
$12M14 mo agoSeries B—2015Webflow EcommerceWebflowQuill+19——
7Envelop VR
Content Development Software
$12M126 mo agoDeadpooled—2014—2 patents
VR user interface technologies for mapping 3D interactions onto 2D displays
—
8BigBox VR
Creating innovative VR multiplayer games with vertical combat system
$7M93 mo agoAcquiredChia Chin Lee
Co-Founder / CEO
2016WordPressMySQLPHP+182 patents
Asynchronous multi-engine VR head‑mounted display synchronization reducing vestibular‑ocular conflict
—
9Visual Vocal
AR/VR communication platform for immersive experiences, now an archive
$4M106 mo agoSeed—2015———
10Drifter Games
Developer of PC and console gaming
$3M116 mo agoSeedRay Davis
Co-Founder & CEO
2016WordPressMySQLPHP+19——
11Viro Media
Platform for developers to create AR and VR experiences
$2M112 mo agoDeadpooled—2015MediumAlgoliaNode.js+7——
12ReelTime
AI innovator redefining media with efficient, accessible, and independent intelligence
$2M131 mo agoSeries ABarry Henthorn
Co-CEO
2004———
13Limitless
Develops character driven VR content
$1M111 mo agoSeed—2015—2 patents
Digital queue management software for transaction processing
—
14Hyperspace
Developer of location based virtual reality experiences
$152K90 mo agoSeedJeff Ludwyck
Founder & CEO
2016———
15Odyssey
Provider of a browser-based metaverse platform
$150K32 mo agoSeed—2020Webflow EcommerceWebflowAmazon Web Services+15——

Top 12 Virtual Reality companies in Washington

#1
Series B · Seattle, Washington · founded 2015 · 41 employees
$12.5Mraised
▾

VR game developer creating immersive experiences with heart and innovation. The studio explores virtual and augmented reality, championing collaboration, creative expression, and high player value. They self-publish games that rank as top-rated VR experiences, receiving industry awards and nominations. The company's team comprises talented developers with experience working on well-known franchises across various platforms. Their values include creative expression, collaboration, mentorship, accountability, and player experience. They aim to create games that resonate with players, emphasizing empathy, respect, and understanding of their audience's perspective. They focus on innovation, quality, and crafting experiences that leave a lasting impact. They are known for their storytelling, character development, and world-building, creating immersive and engaging virtual worlds.

Fliar Intelligence Index™ 48how this company ranks against its industry peers
Funding
top 35%
Growth
top 37%
Moat
top 48%
Tech
top 49%
Market
bottom 43%
Global
bottom 39%
Funding: Raised $12.5M across 3 rounds · 3 rounds over 10 yrs (0.3/yr) · Last round Series B (May 2025)
Growth: Headcount 33 → 41 (+24%) across vintages · Web rank 10,000,000 → 50,000,000 YoY · Fresh capital in last 24 mo
Moat: Editorial + unicorn rating 4/10 · 9 curated direct competitors tracked
Audience (LinkedIn): 4k LinkedIn followers — 100.0% of this cohort's audience
Hiring (LinkedIn): 3 hiring posts in 12 mo (public) · hiring: Principal Animator, Creative Services Director
Activity (LinkedIn): 2 product launches announced in 12 mo
Funding rounds
  • May 2025Series B$5M
  • Jul 2020Series B$9M
  • Sep 2016Series A$3.5M
Investors
UCCVR, Colopl Next, Vulcan Capital, Hiro Capital, EOS
Tech stack
CdnjsCloudflareDocusignGoogle Font ApiGoogle Hosted LibrariesGoogle Tag Manager
#2
Series A · Seattle, Washington · founded 2015 · 11 employees
$17.4Mraised
▾

Provider of a platform for streaming and playing VR games. Its platform enables users to develop, publish and run multiple XR applications across different apps and virtual spaces. It is an open ecosystem platform.

Funding rounds
  • Apr 2021Series A$3.5M
  • Apr 2017Series A$13.9M
Founders & team
Jared CheshierCo-Founder & CEO
Investors
Maveron, Madrona, Trilogy Equity Partners, 5G Open Innovation Lab
#3
Acquired · Redmond, Washington · founded 2011 · 11 employees
$17.8Mraised
▾

VRstudios provides wireless, full-motion, multi-participant, immersive VR gaming experience systems for amusement parks. Products include VRCADE AMP (manages hardware & software update), VRCADE ATOM (provides licensed content, free-roaming game experience) & ARCADE ARENA (provides controller/tracking system).

Funding rounds
  • Aug 2019Series A$2M
  • Sep 2018Series A$3.6M
  • Jun 2018Series A$2.2M
  • Feb 2017Series A$5.6M
Investors
Stony Lonesome Group, FOD Capital
Tech stack
WordpressMysqlPhpContact Form 7NginxExactmetrics
#4
Series A · Seattle, Washington · founded 2015 · 20 employees
$21Mraised
▾

VR, mobile video messaging, and web3 solutions for community engagement. This company explored emerging technologies, including virtual reality, mobile selfie video-messaging, and web3 solutions, to build community. They developed a platform with advanced system design and technical innovation, initially targeting large media companies before pivoting to makers, enterprise learning organizations, and affinity communities. Their offerings evolved from VR to mobile video messaging and, ultimately, utility for NFTs. They aimed to create tools that would delight customers and foster engagement within various communities, leveraging technology to connect people in new and innovative ways. The company focused on software products, SaaS, and B2C solutions.

Funding rounds
  • Nov 2017Series A$14M
  • Dec 2015Seed$7M
Investors
Vulcan Capital, The Raine Group, Cisco Investments, Hearst, Madrona, M12
Tech stack
WordpressMysqlPhpWordpress.ComGoogle Font ApiHsts
#5
Series A · Seattle, Washington · founded 2015 · 24 employees
$15.2Mraised
▾

VREAL provides virtual reality streaming platform for enterprises. The platform enables broadcasters to provide the immersive experience to the viewers and also allows to provide the the video in 2D screens simultaneously. The platform can be used for sports broadcasting, live entertainment show streaming and other purposes. Its customers can be primary from Media & Entertainment industry.

Funding rounds
  • Jan 2019Series A—
  • Feb 2018Series A$11.7M
  • Oct 2015Seed$150K
  • Seed$3.3M
Investors
Upfront Ventures, Vulcan, CRCM Ventures, AET Fund, Axioma Ventures, Intel
#6
Deadpooled · Bellevue, Washington · founded 2014 · 20 employees
$11.6Mraised
▾

Envelop VR is creating virtual reality software which makes the creation of VR experiences easier for developers and consumers. Enables developers to create 3D environments, while in their own 3D immersive environment, without having to switch between their 2D tools and 3D environments. Provides a B2B service.

Funding rounds
  • Jan 2016Series A$5.6M
  • Nov 2015Series A$4.1M
  • Jun 2015Seed$2M
Investors
Google Ventures, Madrona, Kleiner Perkins
#7
Series A · Seattle, Washington · founded 2015 · 16 employees
$13.9Mraised
▾

Provider a metaverse app for social networking. It develops apps using mobile reality, AR, and VR technology for immersive social interactions. Its platform enables users to access XR content with other users simultaneously from remote locations.

Funding rounds
  • Apr 2017Series A$13.9M
Investors
Maveron, Madrona, Trilogy Equity Partners, 5G Open Innovation Lab
Tech stack
ReactGatsbyNaver AnalyticsGoogle AnalyticsWebpackPwa
#8
Acquired · Seattle, Washington · founded 2016 · 25 employees
$6.5Mraised
▾

Creating innovative VR multiplayer games with vertical combat system. The company specializes in developing cutting-edge virtual reality experiences focused on squad-based battle royale gameplay. Their unique Vertical Combat System allows players unparalleled freedom to climb, fly, and build within the VR environment, fostering dynamic and engaging interactions. They are focused on delivering thrilling gameplay experiences coupled with strong social connections, leveraging the immersive capabilities of VR technology. The company is dedicated to pushing the boundaries of VR gaming, offering a unique blend of action, strategy, and social interaction within a virtual world. They are focused on innovation and immersive experiences.

Funding rounds
  • Nov 2018Seed$6.5M
Founders & team
Chia Chin LeeCo-Founder / CEO
Investors
Pioneer Square Labs, GSR Ventures, Shasta Ventures, Outpost Capital, Maveron, Graph Ventures
Tech stack
Amazon CloudfrontAmazon S3Amazon Web ServicesAws Certificate ManagerBabelCore-Js
#9
Seed · Seattle, Washington · founded 2020 · 14 employees
$150Kraised
▾

Operator of the metaverse platform intended to design and launch brand experiences. The company's platform offers full avatar control, contextual webcams, spatial audio, marketing collateral, screencasting, three-dimensional models, and more, providing clients with secure streaming sessions and communication encryption.

Funding rounds
  • Dec 2023Seed$150K
  • Dec 2022Seed$64.5K
#10
Seed · Seattle, Washington · founded 2015 · 1 employees
$4.1Mraised
▾

AR/VR communication platform for immersive experiences, now an archive. This platform aimed to revolutionize communication through augmented and virtual reality. It offered tools for authoring AR/VR messages with annotation and markup capabilities. The service provided real-time meeting hosting for collaborative experiences. Different tiers, including free and paid accounts, catered to various user needs. The platform facilitated remote expert collaboration, streamlined documentation, and enabled shared perspectives among stakeholders. It was a cloud based service that offered authoring tools on both desktop web and mobile app. The company's focus was on immersive communication and spatial computing. The platform supported features like teleportation, time travel, and X-ray vision to enhance remote collaboration and understanding.

Funding rounds
  • Oct 2017Seed$3.6M
  • 2017Seed—
  • Jan 2016Seed$500K
Investors
Max Ventures, Eniac Ventures, Scout Ventures, Spider Capital, Alliance of Angels, Keeler Investments Group
#11
Seed · Seattle, Washington · founded 2016 · 22 employees
$2.6Mraised
▾

Developer of PC and console gaming. Company focused on creating co-op RPG shooters and third-person roguelite games.

Funding rounds
  • Dec 2016Seed$2.6M
  • Jul 2016Seed$400K
Founders & team
Ray DavisCo-Founder & CEO
Investors
Signia Venture Partners, Initialized Capital, Presence Capital, The Venture Reality Fund, Pathbreaker Ventures, Anorak Ventures
#12
Deadpooled · Seattle, Washington · founded 2015 · 9000 employees
$2.5Mraised
▾

Viro Media provides a platform for developers to create VR experiences. Viro is a platform for web and mobile developers to build native VR experiences. It is composed of two main components a 3D rendering engine and a custom extension of React for VR. The platform allows building new VR applications as well as adding VR features to existing applications. Features include apps creation using React, renderer, support for 360 photos/videos & 3D assets, sample apps and developer support & documentation. Claims that the framework uses web-like concepts, reload option to see changes and Viro renderer runs natively on hardware. Yet to launch as of Jan 2017, in open alpha available as free iOS app.

Funding rounds
  • Apr 2017Seed$2.5M
Investors
Eniac Ventures, Lowercase Capital, BoxGroup, Presence Capital, SoftBank Capital, Betaworks

Funding & investor landscape

$128.7Mtotal disclosed funding
16companies funded
34disclosed rounds
0rounds last 90 days
Most active investors
Madrona4 rounds
Maveron3 rounds
Presence Capital3 rounds
Vulcan Capital3 rounds
5G Open Innovation Lab2 rounds
9Mile Labs2 rounds
CRCM Ventures2 rounds
Colopl Next2 rounds
Eniac Ventures2 rounds
Sparkland Capital2 rounds

Notable founders

Jared Cheshier
Co-Founder & CEO · Pluto
Chia Chin Lee
Co-Founder / CEO · BigBox VR
Ray Davis
Co-Founder & CEO · Drifter Games
Barry Henthorn
Co-CEO · ReelTime
James Hodge
CEO & Chairman · ReelTime
Jeff Ludwyck
Founder & CEO · Hyperspace
Jeff Rayner
Co-Founder & CEO · MyPad3D
Prism market signals · United States · country-scoped Prism corpus, 236,811 docs

Market landscape — 10 sub-themes by coverage

Share of Virtual Reality coverage by sub-theme.

Regulatory-risk over time rising

Funding & growth over time

funding rising · growth rising

RESEARCH IN WASHINGTON · Consumer & Industrial

How research on Ar Vr in Washington is moving

A read on the academic research around Ar Vr in Washington — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 140 papers.

140 papers · stance +0.50 · 35% breakthrough · 17% concern
breakthrough · advancement · concern
top institutions
  • University of Washington73
  • George Washington University25
  • Washington University in St. Louis17
  • Washington State University8
  • Washington State University Vancouver3
leading researchers
Hunter G. Hoffman · David F. Cihak · Don D. McMahon · Franziska Roesner · Jaewook Lee · Rachel Wright
prism intelligence · tone & topics
95% positive · 5% critical tone
HealthcareEducationArtificial IntelligenceHealthGamingBusiness
▲ Breakthroughs45 · 32%
▲ 20%→33% share
▲1.6× share momentum5 median citations73% since 2021mostly methods-led
Breakthroughs are rising (20%→33% of field), led by Human–computer interaction.
rising sub-themes (early→recent)
  • Human–computer interaction1→14
  • Virtual reality2→14
  • Augmented reality1→9
Newly emergingContext (archaeology) 0→3 · Wearable computer 0→3 · Flexibility (engineering) 0→3
Landmark Real-time hand-tracking with a color glove · 603 cites
◆ Advancements63 · 45%
▼ 55%→46% share
▼0.8× share momentum1 median citations73% since 2021mostly empirical
Advancements are cooling (55%→46% of field), led by Virtual reality.
rising sub-themes (early→recent)
  • Virtual reality5→26
  • Human–computer interaction2→18
  • Augmented reality5→9
Newly emergingMultimedia 0→4 · Training (meteorology) 0→4 · Craniosynostosis 0→3
Landmark Haptic Glove With MR Brakes for Virtual Reality · 281 cites
▼ Concerns22 · 16%
15%→15% share
▲1.0× share momentum1 median citations68% since 2021mostly empirical
Concerns are cooling (15%→15% of field), led by Augmented reality.
rising sub-themes (early→recent)
  • Augmented reality1→4
Landmark Virtual reality for persistent pain: A new direction for behavioral pain management · 176 cites

Common questions

How many Virtual Reality companies are there in Washington, United States?
Radar tracks 46 indexable Virtual Reality companies headquartered in Washington, United States that meet our profile-completeness bar.
What is the total funding raised by Virtual Reality companies in Washington, United States?
The Virtual Reality companies in Washington, United States on this list have raised a combined $128.7M in disclosed equity funding across 16 funded companies.
Which is the highest-funded Virtual Reality company in Washington, United States?
Pixvana is the highest-funded Virtual Reality company in Washington, United States, with $21M in disclosed equity funding.
How many Virtual Reality companies in Washington, United States are funded?
16 of the 46 Virtual Reality companies in Washington, United States on this list have disclosed at least one equity funding round.
How many Virtual Reality unicorns are there in Washington, United States?
None of the Virtual Reality companies in Washington, United States on this list currently has a disclosed valuation of $1B or more.
Who are the top investors in Washington, United States Virtual Reality companies?
The most active investors in Washington, United States Virtual Reality companies on this list include Madrona, Maveron, Presence Capital, Vulcan Capital, 5G Open Innovation Lab.
Rohit KhannaTrends & Stories

Rohit lives in the feed. He covers what's moving right now — the funding rounds, launches and shifts breaking across the trade press — and ties them back to where the sector is heading.

Coming soon