Best Augmented Reality Companies in Texas, United States
The 35 best Augmented Reality companies in Texas, United States in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Zebra Imaging.
Ranked: Best Augmented Reality companies in Texas
| # | Company | Last round | Disclosed funding | Employees | Founder | Tech stack | Web popularity | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|---|
| 1 | BSI PC-based simulation solutions provide computer-generated and semi-automated forces | — | — | 8 | Gary Deyoung Owner | WordPressMySQLPHP+16 | Top 10M | — | 1 launch |
| 2 | Dauntless XR XR-based workforce and data visualization software | — | — | — | Sofia Lazaro Co-Founder | — | — | 33 patents Biometric spoofing mitigation, AI-driven secure IoT locking, and health‑safety wearable monitoring | — |
| 3 | EDX Technologies Provider of augmented reality based automatic content exchange | — | — | 7 | Roger Skidmore Co-Founder & CEO | — | — | 6 patents Cloud-based interactive learning platforms with accessible content and caption-driven video navigation | — |
| 4 | Floori Provider of an augmented reality-based flooring visualizer | — | — | — | Yousef Okasheh Founder | WordPressMySQLPHP+38 | Top 5M | — | — |
| 5 | Furtherium Provider of multi-utility products using augmented reality | — | — | — | Basil Boluk Co-Founder & CEO / CTO | — | — | — | — |
| 6 | Fusion LVC XR content management, training, and collaboration platform | — | — | 21 | Marc Rogers CEO | — | — | — | — |
| 7 | Gest Wearable device to interact with computer using gestures | — | — | 12 | — | Cart FunctionalityBootstrapVimeo+19 | Top 50M | — | — |
| 8 | GIVES Provider of web virtual reality and augmented reality learning environment | — | — | — | Diane Tucker CEO | — | — | — | — |
Top 12 Augmented Reality companies in Texas
#1
Seed · Dallas, Texas · founded 2015 · 15 employees$1Mraised▾
Developer of 3D tracking technology powered by permanent magnets. The company offers multipurpose motion tracking solutions. It provides general inquiries and system support. A pilot program is available for early access.
- May 2023Grant (prize money)—
- 2020Grant (prize money)—
- Feb 2017Seed$1M
#2
Acquired · Austin, Texas · founded 2007 · 8 employees$14.4Mraised▾
Gowalla was a location-based social check-in app, aimed at helping users to pinpoint where they were and what they were doing, so that friends may find them. Using the data that users had volunteered, the company pivoted slightly to be about creating guides and tools for discovering new things in the world around the user. It was acquired by Facebook on December 2, 2011, for an undisclosed sum. As of November 2010 there were approximately 600,000 users. Gowalla, as a service, was shut down on March 11, 2012. Had apps on Android, iOS, Blackberry platforms.
- Jan 2021Series B$4M
- Dec 2009Series B$8.4M
- Feb 2008Series A$2M
#3
Acquired · Austin, Texas · founded 1999 · 38 employees$10Mraised▾
Provides augmented reality-based visual support solution. It allows users to connect with an available expert for real-time guidance in a superimposed environment and enables to see what customers, employees, or field staff sees through live video. Also enables users to visually collaborate using digital AR tools for enhancing remote assistance & guidance and supports the capturing & recording content to share with support teams. The company offers platform for field services, customer services and IT service management applications.
- Sep 2021Series A$10M
#4
Acquired · Austin, Texas · founded 1996 · 17 employees$31.4Mraised▾
Zebra Imaging develops technology to make holographic prints from 3D models. It provides high-resolution 3D images in monochrome or color without distortions. Its holographic motion displays are connected to users device via an ethernet connection, and supports 3D graphics APIs like OpenGL, in order to make the images on the device screen appear as dynamic holograms. Their holographic setup costs users around $500-$2500. It launched a 3D hologram creator plugin on Autodesk Revit in Aug'15. Acquired software consulting firm Rattan in Nov'15, to adapt 3D light-field technology into their next products.
- Jul 2015Series D$2.3M
- May 2014Series D$5M
- Feb 2014Series D$5.6M
- Apr 2011Series C$1.5M
#5
Funding Raised · Austin, Texas · founded 2016 · 14 employees$5.5Mraised▾
Developer of augmented reality platform for firefighting and emergency response. The platform enhances situational awareness and coordination on the fireground. It provides real-time video streams, location data, and visual communication to command personnel. The system aims to improve safety, speed, and efficiency in emergency operations.
- Jun 2021Conventional Debt$5.5M
#6
Early Stage · Dallas, Texas · founded 1998 · 15 employees$2.7Mraised▾
Provider of spatial computing devices. It offers an app, a haptic ring and a spatial computing hub that allow users to generate spatial data or infrastructure featuring user monetization capabilities, AR creation tools, and a marketplace. It caters to retail, gaming, entertainment, robotics, security and computing applications.
- Feb 2021Unattributed$2.7M
#7
Acqui-Hired · Austin, Texas · founded 2013 · 83 employees$7.4Mraised▾
Digital Workplace platform connecting people with technology for improved digital processes. It empowers businesses to optimize their digital workplaces, connecting people with technology to improve and automate digital processes. The company offers solutions for remote access, remote support, and IT management. Its platform enables secure management of IT and industrial devices, enhanced with augmented reality, AI, and integrations with leading tech partners. The company's solutions aim to increase productivity, reduce downtime, speed up onboarding, and improve customer and employee satisfaction. It provides a digital workplace platform, software, and SaaS solutions. The company focuses on digital transformation, hybrid working, and data analysis. It offers remote connectivity, endpoint automation, intelligent insights, and software reclaim. The company serves various industries, including automotive, healthcare, and finance. It provides solutions for remote access, remote control, and screen sharing.
- Nov 2016Series A$1.3M
- Aug 2016Conventional Debt$518.1K
- Sep 2014Series A$5.4M
- May 2014Seed$750K
#8
Series A · San Antonio, Texas · founded 2014 · 21 employees$10.1Mraised▾
Merge Labs provides an augmented and virtual reality-based educational solution. Offers Merge Cube, headset, Miniverse, and EDU platform for classrooms, libraries, STEM labs, and maker spaces. It enables users to touch & hold science lessons, interact with STEM concepts in a superimposed environment, and be transported to virtual places. It is available on a subscription-based pricing model.
- May 2016Series A$10.1M
- Dec 2014Series A$1.1M
- Apr 2014Seed$310K
#9
Seed · Austin, Texas · founded 2015 · 12 employees$1.3Mraised▾
Data, fka DatavizVR, is a web based immersive data visualization tool. It allows users to plot data points in a three dimensional environment thereby discovering hidden insights from their data. The platform also allows users to collaborate in virtual space for co creating data visualizations, discussing insights, and building data presentations. Is based on AR and VR and uses AI in helping enterprises to increase productivity and collaboration. It allows the users to leverage webVR thereby eliminating the need for external hardware. The tool has use cases in technology, science, engineering, and finance. The company, in February 2018, was accepted to the BoostVC accelerator program, Tribe 11.
- Aug 2020Seed$1.3M
- Apr 2018Seed—
#10
Funding Raised · Fort Worth, Texas · founded 2017 · 15 employees$459.9Kraised▾
Provider of an AI and VR-based platform for neurological physical therapy. It is a med-tech startup that has developed a virtual reality platform comprising cognitive and physical training exercises for neurological physical therapy. The company leverages machine learning and artificial intelligence for tailoring each exercise to specific therapy needs and the ability of the patients. The exercises record physiological and kinematic responses, therefore quantifying the progress of the patient with the scores and metrics over time. The target market includes physical therapy recovery centers, hospitals, and senior care living centers.
- Jun 2020Grant (prize money)$10K
- 2019Grant (prize money)$225K
- Feb 2019Grant (prize money)$224.9K
- Dec 2017Grant (prize money)—
#11
Series A · Austin, Texas · founded 2015 · 48 employees$4Mraised▾
Subvrsive is an Austin-based immersive technology company that provides solutions and development services to brands and enterprises leveraging augmented and virtual reality. Its chief offerings include Storeviz and Lens.io. Storeviz is an application that lets field sales, category management, and store design teams visualize store layouts in augmented reality. It allows uploading 3D models of in-store displays for anchoring the same, to exact scale, to the real store environment. Lens.io is an application for online retailers to publish their product catalogs in AR. Clientele includes Amazon, Deloitte, Austin City Limits, Estee Lauder, Ford, Google, Lionsgate, US Foods, MTV, P&G, Ogilvy, and more.
- Feb 2017Series A$4M
#12
Deadpooled · Houston, Texas · founded 2015$2.6Mraised▾
Optech4D provides software as a service (SaaS) for day-to-day operations, maintenance, and health and safety, to the Oil and Gas industry, as well as complementary industries such as nuclear, aerospace, aviation, and construction. It provides virtual realty software Full Immersion Training Simulator (FITS), a real time simulation training for the energy industry for new employees can better understand the way things work on a rig. By enabling context-aware transfer of data, documentation and real-time updates to field personnel, Optech4D’s SafeBeacon platform provides a means of enhancing productivity and reducing cost.
- Sep 2016Seed$1.8M
- Oct 2015Seed$800K
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Augmented Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on Ar Vr in Texas is moving
A read on the academic research around Ar Vr in Texas — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 323 papers.
- Texas A&M University78
- University of North Texas52
- The University of Texas at Austin46
- The University of Texas at Dallas27
- The University of Texas at San Antonio25
- Virtual reality4→36
- Human–computer interaction1→20
- Augmented reality1→12
- Metaverse1→5
- Virtual reality9→96
- Human–computer interaction1→59
- Perception2→11
- Task (project management)1→10
- Metaverse1→9
- Virtual reality3→30
- Human–computer interaction1→15
- Context (archaeology)1→3
- Training (meteorology)1→3