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Radar · Gaming in Guangdong

Best Gaming Companies in Guangdong, China

The 35 best Gaming companies in Guangdong, China in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: huya.com.

35companies tracked
$794.1Mdisclosed funding
0unicorns
13have raised
FLIAR INTELLIGENCE · GAMING × GUANGDONG

Our analysis of 180 Gaming companies

$26.0b in tracked funding; 90% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2024.

180companies analysed
90%cloud-native stacks
2024funding peak (by rounds)
14unicorns
2020median founding year

Ranked: Best Gaming companies in Guangdong

#CompanyLast roundDisclosed fundingStageFoundedFounderTech stackRecent signals
13K Games
Game publishing company
——Unfunded2013Chris Bartram
Founder
Vue.jsSwipercore-js+2—
2DKM Game
Independent mobile game development studio
——Deadpooled2009Kemeng Shan
Founder
——
3Ejoy Technology
Game development studio
——Series B2011———
4Game Hollywood
Video game developer and publisher
——Unfunded2011—TurbopackSentryNode.js+16—
5Game Verse
Block-chain-based online gaming platform
——Funding Raised2023Michael Cameron
Co-Founder & CEO
——
6GOAT Games
Mobile game developer focusing on the development of casual video games
——Funding Raised2019Machine Ma
Co-Founder
toastrNginxTikTok Pixel+6—
7Guangzhou Lewei Digital Technology
Developer of online and mobile-based games
——Deadpooled2016Su Yu
Founder & CEO
——
8Guangzhou Nashi Information Technology
Mobile game developer
——Funding Raised2018Simon
CEO
——

Top 12 Gaming companies in Guangdong

#1
Series A · Guangzhou, Guangdong
$14.8Mraised
▾

Publisher of VR-based PC and console games

Investors
OPPO
#2
Series B · Guangzhou, Guangdong · founded 2014 · 1457 employees
$100Mraised
▾

App-based social gaming platform. It provides game developers with a community management platform, mobile game video broadcast, and another value-added services. It allows gamers to meet other gamers and it also acts as a player matching platform. The application is available for Android and iOS users. It monetizes through in-app purchases.

Funding rounds
  • Feb 2021Series B$100M
  • Apr 2020Series A—
Investors
Matrix, Orchid Asia Group, Matrix Partners China
Tech stack
Baidu Analytics (百度统计)Core-JsNginxOpenrestySwiperZepto
#3
Acquired · Guangzhou, Guangdong · founded 2014 · 1521 employees
$537Mraised
▾

Established in 2011, Huya is the largest online game livestreaming company in China. Headquartered in Guangzhou, Huya mainly provides livestreamed videos on esports games such as League of Legends and Honor of Kings and collects virtual tips from viewers. Its products include the Huya Live platform in China and Nimo TV in Southeast Asia and South America. As of the end of 2021, Huya was a subsidiary of Tencent, which owned 47% of its equity stake and held 70% of the voting power.

Investors
Tencent, Ping An, Gaorong Capital, Engage Capital, Huanji, 5Y Capital
Tech stack
Alibaba Cloud Object Storage ServiceBaidu Analytics (百度统计)CnzzCore-JsExpressHammer.Js
#4
Public · Guangzhou, Guangdong · founded 2009 · 41 employees
$72.8Mraised
▾

Developer and publisher of web and mobile games. The publishing platform, 91wan, published 79 self-developed and licensed webgames. The games can be played on both 91wan, and through an extensive network of publishing partners. The integrated business model creates synergies that improve its overall performance. All games developed or published by the Group adopt an item-based revenue model, in which players have free access to games and can purchase virtual items that improve their in-game experience.

Funding rounds
  • Apr 2013Series A$4M
  • Jun 2012Series A$68.8M
Investors
TA, Ignition Capital, Qiming Venture Partners, Prometheus Capital, Longling Capital
Tech stack
Animate.CssFont AwesomeIisJqueryLightboxMootools
#5
Series C · Guangzhou, Guangdong · founded 2009 · 51 employees
$38Mraised
▾

Aipai is an online video sharing platform. Offers videos on the sight mostly consist of online game recordings of the eSports games such as DOTA, StarCraft, and Counterstrike etc. Also features anime mashups and people singing karaoke on their cams. Clients use Aipai's editing software known as "Paidashi" to capture content from their screen, quickly edit and merge clips, add subtitles and video effects, and dub over music and voices. Paidashi allows gamers to upload their gameplay content to Aipai. Has an SDK for app developers to add to their games for video recording and sharing.

Funding rounds
  • Aug 2014Series C$38M
  • Jan 2011Series B—
  • Jan 2010Series A—
Investors
Tencent, Matrix Partners China, SAIF Partners, CMHJ Partners, GF Qianhe Investment, Shenzhen Sunrise Investment Management
Tech stack
NginxOpenresty
#6
Deadpooled · Guangzhou, Guangdong · founded 2012
$10.6Mraised
▾

8868 is a transaction platform specially designed to provide transaction of currency and other in game related accessories. Services include online game account transaction, game currency transaction. On 8868, each transaction of players individually corresponds with its own game data, and therefore recording the proofs of all transactions rather than being merely screenshot or chatting records.

Funding rounds
  • Mar 2015Series B$10M
  • Nov 2013Series A—
  • Jan 2013Seed$643K
Founders & team
Shang JiFounder and CEO
Investors
Matrix Partners China, NewMargin Ventures
#7
Acquired · Guangzhou, Guangdong · founded 2011
$16.2Mraised
▾

Ejoy is a developer of online games. Founded by NetEase’s former COO Zhan Zhonghui. One of its games “Douro Continent" has received more than 60 million clicks. Has raised capital from IDG ventures.

Funding rounds
  • Aug 2013Series A$16.2M
Founders & team
Zhan ZhonghuiCo-FounderJane YueCo-Founder
Investors
IDG Capital
#8
Seed · Guangzhou, Guangdong · founded 2015 · 1113 employees
$3.1Mraised
▾

ACGVR is a China-based developer of virtual reality gaming applications. It develops a content platform application for providing augmented reality (AR) and virtual reality (VR) products and games.

Funding rounds
  • Nov 2015Seed$3.1M
Investors
Meisheng Culture, Gravity Venture Capital, CyberAgent Capital
#9
Series A · Guangzhou, Guangdong · founded 2013 · 60 employees
$1.5Mraised
▾

LuckyGZ is a mobile game development platform. Has developed a game called "Sword of the Gods". The platform was established in 2013 with a registered capital of 13.2M yuan.

Funding rounds
  • Apr 2016Series A$1.5M
Investors
Yueke Financial Group, Sequoia Capital
#10
Seed · Guangdong · founded 2021
—raised
▾

Developer of immersive XR experiences and AR/VR solutions. It creates interactive narratives and game mechanics within augmented and virtual reality environments. The company designs these experiences to be engaging and immersive, blending storytelling, game design, and spatial awareness to create unique user interactions. Its focus is on enhancing user experience through innovative technology, delivering engaging content across various platforms.

Funding rounds
  • May 2022Angel—
Founders & team
Jiaqi LiuCo-FounderHongxi ChenCo-Founder
Investors
Gaozhang Capital
#11
Series A · Guangzhou, Guangdong · founded 2014
—raised
▾

Ijunhai is a mobile game publisher headquartered in Guangzhou. Its main products are "Sword Edge", "National Mythical", "Miracle Excaliber", "Blood Tank", "Pokemon", "Digimon", "Miracle Journey", "Extreme Wars", "Universal Hook" etc.

Funding rounds
  • Dec 2015Series A—
  • May 2014Angel—
Founders & team
Chen JinhaiCEO
Tech stack
Alibaba Cloud CdnCore-JsFacebook LoginGoogle AnalyticsGoogle Sign-InNginx
#12
Deadpooled · Guangzhou, Guangdong · founded 2014 · 20 employees
—raised
▾

Pt is a game developer and publisher headquartered in Guangzhou with the main focus on developing games for smartphones, tablets, computers, and televisions. Its main products are "Variable sky hand tour", "Fantasy Westward Journey hand tour", "Turret Legend", "Dark God of War", "Flames shrouded", "HeavenEveryday hero", "Superhero", "God Blade" etc.

Funding rounds
  • Jan 2015Series A—

Funding & investor landscape

$794.1Mtotal disclosed funding
9companies funded
9disclosed rounds
0rounds last 90 days
Most active investors
Matrix Partners China3 rounds
IDG Capital2 rounds
Qiming Venture Partners2 rounds
Tencent2 rounds
Bloom81 rounds
CMHJ Partners1 rounds
Chengmei Venture Capital1 rounds
China Equity Group1 rounds
CyberAgent Capital1 rounds
Decent Capital1 rounds

Notable founders

Shang Ji
Founder and CEO · 8868.cn
Zhan Zhonghui
Co-Founder · Ejoy
Jane Yue
Co-Founder · Ejoy
Jiaqi Liu
Co-Founder · QUOGEN
Hongxi Chen
Co-Founder · QUOGEN
Chen Jinhai
CEO · Ijunhai
Xiao Jinliang
Founder & CEO · Moyou
Zhan Zhenyang
CEO · Ixinyou
Liu Hongliu
CEO · Baoyugame
Huang Jianbin
CEO · Cgameonline
Prism market signals · China · country-scoped Prism corpus, 3,738,358 docs

Market landscape — 10 sub-themes by coverage

Share of Gaming coverage by sub-theme.

Regulatory-risk over time rising

Funding & growth over time

funding rising · growth rising

RESEARCH SIGNALS · China

How research on Gaming Technology is moving in China

A read on the academic research around Gaming Technology — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 1,045 China-affiliated papers.

research sentiment over time
200820172026
enthusiastic · positive · guarded tone
Tone is overwhelmingly optimistic and intensifying — the enthusiastic (strongly-positive) share moved 36% → 82% across 2008–2026.
top research entities
  • Beihang University54
  • Zhejiang University41
  • Chinese Academy of Sciences37
  • Communication University of China33
  • Shanghai Jiao Tong University28
leading researchers
Rui Wang · Lili Wang · Wenfeng Hu · Xinzhu Sang · Kun Zhou · Enhua Wu · Shujun Xing · Xiaopeng Zhang
▲ Breakthroughs394 · 38%
▲ 29%→58% share
▲2.0× share momentum0 median citations44% since 2021mostly methods-led
Breakthroughs are rising (29%→58% of field), led by Gaussian.
rising sub-themes (early→recent)
  • Gaussian4→36
  • Real-time rendering47→64
  • Image-based modeling and rendering17→26
  • Frame rate3→12
  • Graphics pipeline2→10
Newly emergingAvatar 0→7 · Artificial neural network 0→6 · Mixture model 0→5
Landmark 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering · 447 cites
◆ Advancements558 · 53%
▼ 60%→38% share
▼0.6× share momentum0 median citations21% since 2021mostly methods-led
Advancements are cooling (60%→38% of field), led by Frame rate.
rising sub-themes (early→recent)
  • Frame rate8→9
Newly emergingGaussian 0→6 · Robustness (evolution) 0→5
Landmark Foveated rendering: A state-of-the-art survey · 65 cites
▼ Concerns25 · 2%
▼ 3%→2% share
▼0.7× share momentum0 median citations20% since 2021mostly position pieces
Concerns are cooling (3%→2% of field), led by Rendering (computer graphics).
rising sub-themes (early→recent)
  • Rendering (computer graphics)21
  • Computer graphics (images)11
  • Real-time rendering10
  • Parallel rendering5
  • Tiled rendering5
Landmark MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated Rendering · 16 cites
RESEARCH HOTSPOTS · China

Where gaming tech is researched across China

Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.

Beijing215 · +0.71
Hot · Rendering (computer graphics)Advancing · Computer graphics (images)Opportunity · AvatarConcern · Global illumination
Shanghai81 · +0.69
Hot · Cloud computingAdvancing · Rendering (computer graphics)Opportunity · Gaussian
Nanjing56 · +0.64
Hot · Rendering (computer graphics)Advancing · PrecomputationOpportunity · Gaussian
Hangzhou53 · +0.75
Hot · ShadingAdvancing · Rendering (computer graphics)Opportunity · Gaussian
Guangzhou/Shenzhen46 · +0.64
Hot · Game designAdvancing · Game engineOpportunity · Gaussian
Wuhan41 · +0.68
Hot · Rendering (computer graphics)Advancing · 3D renderingOpportunity · Gaussian
Harbin20 · +0.63
Hot · Rendering (computer graphics)Advancing · Specular reflection
Hefei19 · +0.77
Hot · GaussianAdvancing · Rendering (computer graphics)Opportunity · Graphics pipeline
PATENT SIGNAL · China

Who's filing gaming tech patents in China

China gaming tech patent filing is accelerating — 55 filings from 45 assignees (2017–2025), led by Tencent TECH Shenzhen, Xiamen YAJI Software, Netease Hangzhou Network; annual filings 1→9.

55 filings45 assigneespeak 17/yr2017–2025
filing momentum (YoY 2017–2025)
top patent filers
  • Tencent TECH Shenzhen17
  • Xiamen YAJI Software8
  • Netease Hangzhou Network3
  • UNIV Zhejiang3
  • PLEX VR Digital TECH Shanghai3
  • China Highway ENG Consultants3
  • Checc DATA3
  • Huawei TECH3

Common questions

How many Gaming companies are there in Guangdong, China?
Radar tracks 35 indexable Gaming companies headquartered in Guangdong, China that meet our profile-completeness bar.
What is the total funding raised by Gaming companies in Guangdong, China?
The Gaming companies in Guangdong, China on this list have raised a combined $794.1M in disclosed equity funding across 9 funded companies.
Which is the highest-funded Gaming company in Guangdong, China?
huya.com is the highest-funded Gaming company in Guangdong, China, with $537M in disclosed equity funding.
How many Gaming companies in Guangdong, China are funded?
9 of the 35 Gaming companies in Guangdong, China on this list have disclosed at least one equity funding round.
How many Gaming unicorns are there in Guangdong, China?
None of the Gaming companies in Guangdong, China on this list currently has a disclosed valuation of $1B or more.
Who are the top investors in Guangdong, China Gaming companies?
The most active investors in Guangdong, China Gaming companies on this list include Matrix Partners China, IDG Capital, Qiming Venture Partners, Tencent, Bloom8.
Rohit KhannaTrends & Stories

Rohit lives in the feed. He covers what's moving right now — the funding rounds, launches and shifts breaking across the trade press — and ties them back to where the sector is heading.

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