Best Gaming Companies in Guangdong Province, China
The 50 best Gaming companies in Guangdong Province, China in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: China Mobile Games and Entertainment.
Our analysis of 180 Gaming companies
$26.0b in tracked funding; 90% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2024.
Ranked: Best Gaming companies in Guangdong Province
| # | Company | Last round | Disclosed funding | Founder | Employees | Tech stack | Web popularity | Recent signals |
|---|---|---|---|---|---|---|---|---|
| 1 | 171Game Mobile game publisher | — | — | Pan Zilong CEO | — | — | — | — |
| 2 | 360 Game Art Indie mobile and web game development solutions provider | — | — | Cao Kai CEO | — | — | — | — |
| 3 | Aipu Game Game development company | — | — | Yi Shuiming CEO | — | — | — | — |
| 4 | Aiwan Video game developer focusing on casual games | — | — | — | 200 | — | — | — |
| 5 | BattleCry Developer of casual games | — | — | Liu Nan Co-Founder | — | — | — | — |
| 6 | BoyaaGame Developer of casual mobile games | — | — | Zhang Wei Founder & Owner | — | Facebook LoginNginxAmazon Web Services+2 | Top 5M | — |
| 7 | Cokgame Independent mobile game publishing company | — | — | Julie Zhu CEO | — | — | — | — |
| 8 | Daydream Developer and publisher of PC and console-based casual games | — | — | — | 70 | NginxOpenRestyFont Awesome+5 | Top 50M | — |
Top 12 Gaming companies in Guangdong Province
#1
Funding Raised · Shenzhen, Guangdong Province · founded 2021 · 11 employees$2.7Mraised▾
Online platform offering tools for creating virtual world using drag and drop interface. It allows individuals, communities, brands, DAOs, and game developers to create their own virtual worlds and their own social tokens. It allows users to socialize-and-earn, in the Metaverse.
- May 2023ICO$2.7M
#2
Public · Shenzhen, Guangdong Province · founded 2011 · 1165 employees$84.2Mraised▾
Developer and publisher of video games. The company is into development, licensing, publishing, distribution and operation of mobile games, primarily in China. Its social games are mainly developed for Android and iOS-based smartphones. Its current and upcoming titles include Warhammer, Space Marine 2, Jurassic Park Survival, World War Z, Evil Dead The Game and SnowRunner, and many more.
- Apr 2021Post IPO$84.2M
#3
Public · Shenzhen, Guangdong Province · founded 2009 · 762 employees$27Mraised▾
Developer of mobile games and operator of entertainment service platforms. The company focuses on creating and distributing interactive entertainment experiences. It also develops artificial intelligence tools for game development and operation. The company provides various services, including customer service, user agreements, and privacy policies.
- Nov 2019Post IPO$30M
- Jan 2014Series B—
- May 2012Series B$10M
- Mar 2012Series B$15M
#4
Series B · Shenzhen, Guangdong Province · founded 2013$22.7Mraised▾
DataEye provides big data analysis and data mining to game developers and entertainment industry. Offer various features including player analysis, channel analysis, payment analysis and system analysis.
- Feb 2017Series B$14.6M
- Mar 2015Series A$8.2M
- Dec 2013Seed—
#5
Series A · Shenzhen, Guangdong Province · founded 2011 · 82 employees$39Mraised▾
Mokylin started as a developer of web games and later expanded into developing and publishing mobile games. Raised funding of ~$39M in Jun 2015. Claims to have 1,600+ employees, among which R&D staff accounts for more than 75%
- Jun 2015Series A$38.6M
#6
Series B · Shenzhen, Guangdong Province · founded 2013$26.1Mraised▾
Mobile gaming company specializing in sports games
#7
Series B · Shenzhen, Guangdong Province · founded 2013$26.1Mraised▾
Developer and publisher of games. The portfolio of games, includes War Clash, Forbidden Flowers, Kings Age, Street Global Alliance, Cold edge, Zombie Hunter K, Frontline Commando OL, Elite Shootout, Demon Yu Qi Tan, Best team, Seeking body 2, and more. It develops games for mobile platform.
- May 2017Series B$26.1M
- Oct 2016Series B—
- Jul 2015Series A—
#8
Deadpooled · Shenzhen, Guangdong Province · founded 2010$10Mraised▾
Vanchu Technlogy is a social apps and games developer on different social platforms in China. In addition to making apps and games in-house, it also helps overseas developers bring their games into the Chinese market. Portfolio currently includes 5 in-house developed games and quite a few social apps. The company also worked with 6waves to bring their Raven series games to China.
- Sep 2014Series B$10M
- Jan 2011Series A—
#9
Deadpooled · Shenzhen, Guangdong Province · founded 2015$3Mraised▾
5miao is a gaming publisher and operator of Html5 mobile games. It provides one-stop service for Html5 game developers including registration, personalization, statistics, etc.
- Apr 2015Seed$3M
#10
Series A · Shenzhen, Guangdong Province · founded 2012 · 60 employees$2.3Mraised▾
Zhuohuamg is a mobile game developer headquartered in Shenzhen. It mainly focuses on developing 3D games. Its main products are "Onslaught Tribes", "Attack The Tribes", and "Tomb OL". Claims to have raised $3 million in seed round of funding from 2016.
- Aug 2016Series A$2.3M
#11
Series A · Shenzhen, Guangdong Province · founded 2003 · 525 employees$1.8Mraised▾
Game developer and publisher. It provides massively multiplayer online games, leveraging cloud computing, blockchain, and digital advertising technologies to deliver immersive gaming experiences. It has developed games such as The last shot, Anti-Japanese War, Sword 2, Ten years of classic legendary national war, and many more.
- Feb 2008Series A$1.8M
#12
Deadpooled · Shenzhen, Guangdong Province · founded 2003$1Mraised▾
Independent mobile game development studio
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Gaming coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on Gaming Technology is moving in China
A read on the academic research around Gaming Technology — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 1,045 China-affiliated papers.
- Beihang University54
- Zhejiang University41
- Chinese Academy of Sciences37
- Communication University of China33
- Shanghai Jiao Tong University28
- Gaussian4→36
- Real-time rendering47→64
- Image-based modeling and rendering17→26
- Frame rate3→12
- Graphics pipeline2→10
- Frame rate8→9
- Rendering (computer graphics)21
- Computer graphics (images)11
- Real-time rendering10
- Parallel rendering5
- Tiled rendering5
Where gaming tech is researched across China
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.
Who's filing gaming tech patents in China
China gaming tech patent filing is accelerating — 55 filings from 45 assignees (2017–2025), led by Tencent TECH Shenzhen, Xiamen YAJI Software, Netease Hangzhou Network; annual filings 1→9.
- Tencent TECH Shenzhen17
- Xiamen YAJI Software8
- Netease Hangzhou Network3
- UNIV Zhejiang3
- PLEX VR Digital TECH Shanghai3
- China Highway ENG Consultants3
- Checc DATA3
- Huawei TECH3