Best Gaming Companies in Palo Alto, United States
The 31 best Gaming companies in Palo Alto, United States in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Mega Matrix Corp.
Our analysis of 71 Gaming companies
$20.0b in tracked funding; 97% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2025.
Ranked: Best Gaming companies in Palo Alto
| # | Company | Disclosed funding | Last round | Stage | Founder | Employees | Tech stack | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Matrix Corp Provider of a game-based investment platform for NFTs 55Funding top 22%Talent top 38%Global bottom 37% All 3 signals ▾Fundingtop 22% Talenttop 38% Globalbottom 37% Funding: Raised $364M across 3 rounds · 3 rounds over 4 yrs (0.8/yr) Talent: 2 named leaders on record · 2 C-suite/founder profiles curated rank vs industry peers · Fliar Intelligence Index 55/100 | $364M | 46 mo ago | Public | Yucheng Hu CEO & Chairman | — | — | — | — |
| 2 | Machine Zone Mobile game developer | $263M | 147 mo ago | Acquired | Mike Sherrill Co-Founder | 542 | WordPressApple iCloud MailGoogle Workspace+17 | 118 patents Scalable real-time messaging infrastructure with chat analytics and emoticon recommendation. | — |
| 3 | Playdom Video Game developer for Mobile and Web platforms | $76M | 196 mo ago | Acquired | Rick Thompson Founder & CEO | 496 | — | 2 patents Location-based virtual worlds and cross‑platform avatar manifestation for social gaming | — |
| 4 | OnLive cloud-based gaming solution provider | $56M | 189 mo ago | Acqui-Hired | Steve Perlman Founder & CEO | 80 | — | 352 patents Adaptive video compression and streaming technologies for cloud gaming platforms | — |
| 5 | Stardust Provider of a developer platform for blockchain gaming | $35M | 48 mo ago | Series A | Canaan Linder Founder & CEO | 40 | — | — | — |
| 6 | Kiwi Mobile Entertainment Company | $24M | 147 mo ago | Acqui-Hired | — | 44 | — | — | — |
| 7 | Buildbox Drag and drop game engine | $20M | 69 mo ago | Acquired | Trey Smith Founder | 24 | — | — | — |
| 8 | Joyride Developer of mobile games and related multimedia franchise building services | $14M | 55 mo ago | Seed | — | 83 | SentryReactGatsby+12 | — | — |
| 9 | Teleporter Developer of virtual reality experiences focused on gaming and social interaction | $12M | 40 mo ago | Series C | — | 8 | — | — | — |
| 10 | Lucra Sports Provider of P2P sports betting platform 37Funding top 26%Growth top 28%Moat top 39%Product top 46% All 9 signals ▾Fundingtop 26% Growthtop 28% Moattop 39% Producttop 46% Talentbottom 49% Techbottom 47% Globalbottom 37% Customersbottom 29% Marketbottom 21% Funding: Raised $11.6M across 4 rounds · 4 rounds over 5 yrs (0.8/yr) Growth: Web rank 50,000,000 → 10,000,000 YoY · Fresh capital in last 24 mo rank vs industry peers · Fliar Intelligence Index 37/100 | $12M | 6 mo ago | Series B | Dylan Robbins Founder & CEO | 6 | BootstrapGSAPAmazon Web Services+21 | — | — |
| 11 | Chobolabs Instant play gaming company connecting billions through accessible, social games | $9M | 140 mo ago | Series A | Deyan Vitanov CEO & Founder | — | — | — | — |
| 12 | Corona Labs Cross-platform game development framework provider | $5M | 167 mo ago | Acquired | — | 13 | WordPressMySQLPHP+26 | — | — |
| 13 | Punch Entertainment Exploring AI, tech, and future trends through insightful blog posts | $3M | 210 mo ago | Acqui-Hired | Tobin Lent ex-CEO & Founder | 23 | — | — | — |
| 14 | Tapulous Mobile Games developer focusing on Casual Games | $2M | 220 mo ago | Deadpooled | — | 20 | — | — | — |
| 15 | Tactical Haptics Haptic game controllers for VR, games & healthcare | $1M | 119 mo ago | Seed | — | 2 | — | 8 patents Tactile haptic interfaces and grasp sensors for immersive VR/AR controller systems | — |
| 16 | MyMiniLife AI-powered platform to launch automated news sites with unique content | $430K | — | Deadpooled | Sizhao Yang CEO | — | — | — | — |
| 17 | MiCMALi Mali's Ministry of Industry and Commerce promotes industrial and commercial development | $180K | 154 mo ago | Deadpooled | Sakuya Morimoto Founder & CEO | — | — | — | — |
| 18 | Hyper Provider of tools for online sales, payments, and community building | $125K | 62 mo ago | Seed | Ben Botvinick Founder & CEO | 14 | — | 10 patents AI-driven OCR and multilingual script recognition for document image processing | — |
Top 12 Gaming companies in Palo Alto
#1
Series B · Palo Alto, California · founded 2019 · 6 employees$11.6Mraised▾
Lucra Sports is a provider of P2P sports betting platform. It provides a peer to peer platform for sports fans to compete with their friends and earn real cash awards. They offer features such as player updates,statistics,spread and odds.
- Apr 2026Series B$20M
- Dec 2024Series A$10M
- Mar 2022Series A$10M
- May 2021Seed$1.6M
#2
Public · Palo Alto, California · founded 1997$363.7Mraised▾
Provider of a game-based investment platform for NFTs. It uses blockchain technology to invest in NFTs with a play-to-earn business model. The players are rewarded with various NFTs. It is also a marketplace, players can extract and sell their earned NFTs.
- Dec 2022Post IPO—
- Oct 2022Post IPO$4.4M
- Jul 2017Conventional Debt$170M
- Conventional Debt$189.3M
#3
Acquired · Palo Alto, California · founded 2008 · 542 employees$263.4Mraised▾
Developer of mobile games designed to offer entertainment in multiplayer experiences. The company's games offer a live global data ecosystem which breaks down linguistic and geographic barriers by uniting an unprecedented number of global players in one gaming world, enabling users to have fun, as well as challenge and compete globally.
#4
Series A · Palo Alto, California · founded 2018 · 40 employees$35Mraised▾
Provider of a developer platform for blockchain gaming. It enables game developers to create and manage NFTs within games and build games in the metaverse platform.
- Oct 2022Series A$30M
- Sep 2021Series A$5M
#5
Series C · Palo Alto, California · founded 2018 · 8 employees$12Mraised▾
Developer of virtual reality experiences focused on gaming and social interaction. The company is dedicated to creating immersive realities. It develops high-quality experiences. The company focuses on redefining social interaction and gaming. It offers a fantasy-themed virtual reality chess game.
- Jun 2023Series C—
- Nov 2021Series B$12M
#6
Acquired · Palo Alto, California · founded 2008 · 496 employees$76Mraised▾
Playdom is a video game developer for Mobile and Web platforms with a focus on mid-core games. The company primarily utilizes a freemium model to offer its games across iOS and Android platforms. It was acquired by Disney Interactive Media Group in 2010 and is developing and releasing games that leverage the franchises under Disney, such as the game Marvel: Avengers Alliance based on the Marvel Avengers franchise.
- Jun 2010Series A$33M
- Nov 2009Series A$43M
#7
Acqui-Hired · Palo Alto, California · founded 2002 · 80 employees$56.5Mraised▾
Onlive is a cloud-based gaming solution provider of the server-based video game processing. Its solution allows games to run without game consoles or high-end computers. Offers its product known as "OnLive Desktop", which is a subscription service offering a cloud-based instance of Windows Server 2008 R2 accessible via tablets.
- Feb 2011Series C$40M
- Sep 2009Series C—
- Oct 2007Series B$16.5M
#8
Seed · Palo Alto, California · founded 2016 · 83 employees$14Mraised▾
Developer of mobile games and related multimedia franchise building services. The company focuses on creating engaging user experiences through fresh technologies. It aims to revolutionize how players interact with digital characters and in-game items. The company builds media franchises powered by games and community.
- Mar 2022Seed$14M
#9
Acquired · Palo Alto, California · founded 2015 · 24 employees$20Mraised▾
Buildbox offers a drag and drop game engine for the gaming industry. Allows any user to create games without the need to code or program. Offers a cross-platform development tool that runs on Windows and OSX and can be used to create games for mobile, console, and PC. Features are the image drop wheel, asset bar, options bar, collision editor, scene editor, monetization options, and sliders that change the physics within the game. Used in games like Color Switch, Damn Daniel, and The Line Zen.
- Jan 2021Series B$20M
#10
Acqui-Hired · Palo Alto, California · founded 2011 · 44 employees$24Mraised▾
Kiwi is a gaming company focused on casual mobile games. Founded in August 2011, the company has over 20 games in Android platforms. Kiwi has raised a total of $24 million in funding and was backed by Sequoia Capital, AdMob founder Omar Hamoui, Guitar Hero co-creator Charles Huang, and SV Angels. Headquartered in Palo Alto, with dev center in Bangalore, India. The company was acquired by SGN in September 2015.
- Aug 2014Series B$15M
- Jul 2013Series A$9M
#11
Series A · Palo Alto, California · founded 2012$8.6Mraised▾
Instant play gaming company connecting billions through accessible, social games. As the world’s first instant gaming company, they focus on building games that people can play together without any additional app downloads. They create innovative and disruptive games across all genres, changing how people connect through play across platforms. Their technology is fast, robust, and efficient, connecting millions of people to their games. They are web-based game developers with core technology to create innovative games. They offer social games, connecting friends and family through play, anytime, anywhere. They are changing the future of gaming through creativity, innovation, and disruption.
- Feb 2015Series A$7.3M
- Sep 2014Seed$1.3M
#12
Acquired · Palo Alto, California · founded 2008 · 13 employees$4.8Mraised▾
Corona Labs is a cross-platform mobile development framework that builds to iOS, Android, NOOK and Kindle Fire from one code base. Helps developers build games and apps for businesses and enterprises. Also has an enterprise version, where developers can customize Corona’s engine to their enterprise's needs.
- Nov 2012Seed$2.5M
- Nov 2012Venture Debt$750K
- Nov 2012Series A$1.2M
- Dec 2009Seed$1M
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Gaming coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on Gaming Technology is moving in the United States
A read on the academic research around Gaming Technology — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 670 United States-affiliated papers.
- Carnegie Mellon University23
- Nvidia20
- University of Utah16
- University of California, Davis16
- Cornell University15
- Image-based modeling and rendering7→15
- Alternate frame rendering2→10
- Gaussian4→9
- Augmented reality2→7
- 3D rendering9→13
- Context (archaeology)3→4
- Rendering (computer graphics)25
- Computer graphics (images)19
- Game engine10
- Real-time rendering9
- Human–computer interaction8
Where gaming tech is researched across United States
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.
Who's filing gaming tech patents in the United States
United States gaming tech patent filing is accelerating — 406 filings from 157 assignees (2016–2025), led by Sony Interactive Entertainment, SONY Interactive Entertainment A, Microsoft; annual filings 10→50.
- Sony Interactive Entertainment98
- SONY Interactive Entertainment A50
- Microsoft41
- Google36
- Intel35
- Tencent America21
- Nvidia18
- Electronic ARTS14