Best Mobile Companies in San Mateo, United States
The 37 best Mobile companies in San Mateo, United States in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Roblox.
Our analysis of 77 Mobile companies
$13.3b in tracked funding; 89% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2024.
Ranked: Best Mobile companies in San Mateo
| # | Company | Disclosed funding | Last round | Employees | Founder | Tech stack | Web popularity | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Roblox Online gaming platform for developing web and mobile games 96Innovation top 13%Patents top 13%AI top 15%Market top 16% All 14 signals ▾Innovationtop 13% Patentstop 13% AItop 15% Markettop 16% Techtop 18% Customerstop 21% Fundingtop 23% Growthtop 27% Producttop 27% Newstop 28% Moattop 29% Talenttop 30% Fin. healthtop 35% Globalbottom 47% Innovation: 647 patents (top 3% of patent-holders) · 447 filings since 2022 vs 180 in 2017-21 Patents: 647 patents matched (strict assignee match) · 447 filings since 2022 vs 180 in 2017-21 rank vs industry peers · Fliar Intelligence Index 96/100 | $918M | 68 mo ago | 947 | David Baszucki Founder & CEO | SentryZendeskApple iCloud Mail+27 | Top 1k | 647 patents Real-time virtual world interaction, avatar animation, mesh generation, and moderated voice chat | — |
| 2 | Playphone Mobile Gaming Platform for Social Games | $126M | 174 mo ago | 4 | — | — | — | — | — |
| 3 | Gazillion Video game developer specializing in MMO games | $115M | 179 mo ago | 350 | — | — | — | — | — |
| 4 | Super Evil Megacorp Developer of cross-platform video games powered by proprietary game engine | $77M | 81 mo ago | 100 | Tommy Krul Founder and CTO | StoryblokApple iCloud MailGoogle Workspace+20 | Top 5M | — | — |
| 5 | 4Info Mobile advertising and ad targeting platform | $64M | 145 mo ago | 32 | — | — | — | 16 patents Location-based device analytics linking mobile/IoT devices to households and geographic areas | — |
| 6 | Digital Chocolate Video game developer for web and mobile platforms | $48M | 175 mo ago | 47 | Trip Hawkins Founder | — | — | — | — |
| 7 | AdMob Monetize and promote your mobile apps with ads | $47M | 211 mo ago | 60 | — | — | — | 4 patents Targeted mobile advertising delivery and content distribution platforms | — |
| 8 | Rumble Entertainment Builds exceptional games and offers publishing platform for developer partners | $42M | 154 mo ago | 26 | — | — | — | — | — |
| 9 | GetJar Provider of a platform for downloading applications, games, and themes | $42M | 187 mo ago | 17 | Ilja Laurs Founder & Chairman | Cart FunctionalityNode.jsTailwind CSS+15 | Top 1M | — | — |
| 10 | Roboto Games Developer of an open world survival crafting game for PC 45Growth top 30%Customers top 30%Moat top 39%Funding top 41% All 10 signals ▾Growthtop 30% Customerstop 30% Moattop 39% Fundingtop 41% Innovationtop 45% Producttop 47% Techtop 49% Talentbottom 49% Globalbottom 39% Marketbottom 26% Growth: Web rank 50,000,000 → 10,000,000 YoY Customers: App rating 4.3★ (9,585 reviews) · Review volume +5% in 6 mo rank vs industry peers · Fliar Intelligence Index 45/100 | $31M | 45 mo ago | 16 16 → 18 (+12%) | Mathilde Pignol Co-founder & Chief Creative Officer | Cart FunctionalitySquarespace CommerceSquarespace+16 | Top 10M | — | — |
| 11 | Integrated Media Measurement Mobile Advertising Tracking System | $25M | 223 mo ago | 60 | — | — | Top 50M | — | — |
| 12 | Xumii Secure online slot gaming with high RTP, login, and alternatives | $10M | 216 mo ago | 17 | — | — | — | — | — |
| 13 | AdMarvel Mobile ad serving | $8M | 232 mo ago | 300 | — | — | — | 7 patents Optimizing mobile advertising delivery, targeting, and performance through ad-serving architecture. | — |
| 14 | Bazooka Tango Mobile games developer specializing in core games 7Funding top 44%Tech bottom 41%Global bottom 36%Market bottom 10% All 4 signals ▾Fundingtop 44% Techbottom 41% Globalbottom 36% Marketbottom 10% Funding: Raised $7.5M across 2 rounds · 2 rounds over 6 yrs (0.3/yr) Tech: 11 technologies across 4/8 capability areas · Cloud: Amazon Web Services, Cloudflare rank vs industry peers · Fliar Intelligence Index 7/100 | $8M | 34 mo ago | 3 | — | WebflowAmazon Web ServicesMailChimp+8 | Top 50M | — | — |
| 15 | AdMobius Mobile Audience Management Platform | $5M | 167 mo ago | 13 | Ray Duong Co-Founder and CTO | — | — | 5 patents Cross-device identity resolution and cookieless tracking for mobile advertising networks | — |
| 16 | Tapatap Mobile games community | $2M | 234 mo ago | — | Issac Babbs Founder | CaddyHTTP/3 | Top 10M | — | — |
| 17 | Monopoly Millionaire Game Provider of NFT-based marine-themed game | $1M | 49 mo ago | — | Angle Li Co-Founder & CEO | — | — | — | — |
| 18 | Alive Guide to the best real money online pokies in Australia | $590K | 132 mo ago | — | Johnny Oh Co-Founder & CEO | — | — | 3 patents Real-time adjustable-angle 3D display technology for dynamic visual viewing | — |
| 19 | LaunchOrbit Provides a phone address book organizer | $500K | 200 mo ago | — | Rish Mehta Co-Founder & CTO | — | — | — | — |
| 20 | JumpChat Mobile application for video chatting | $125K | 243 mo ago | — | Yulius Tjahjadi Founder | — | — | — | — |
Top 12 Mobile companies in San Mateo
#1
Series A · San Mateo, California · founded 2019 · 3 employees$7.5Mraised▾
Bazooka Tango is a mobile game developer. It specializes in developing core mobile games. The game developed by the company is Vainglory. The game will be available on the Google Play Store and App Store.
- Nov 2023Series A$5M
- Mar 2020Seed$2.5M
#2
Public · San Mateo, California · founded 2004 · 947 employees$918.2Mraised▾
Online gaming platform for developing web and mobile games. The platform enables its users to create its own games through simple drag and drop mechanisms. It has developed Roblox an action game. It generates revenue through virtual purchases in-game by the use of a virtual currency Robux. The platform follows a revenue share model for game developers.
- Jan 2021Series H$520M
- Feb 2020Series G$150M
- Sep 2018Series F$150M
- Mar 2017Series C$92M
#3
Series A · San Mateo, California · founded 2013 · 16 employees$31.3Mraised▾
Developer of an open world survival crafting game for PC. The company is creating a game where players craft items, construct buildings, engage in combat, and control storms. Players will strive to survive in a magical fantasy environment.
- Nov 2022Series A$15M
- May 2022Series A$11.8M
- Oct 2019Series A$4.4M
#4
Series B · San Mateo, California · founded 2012 · 100 employees$76.5Mraised▾
Developer of cross-platform video games powered by proprietary game engine. The company builds shared gaming experiences that push creative and technical boundaries. It offers action co-op, battleground shooter, and MOBA games for various platforms. The proprietary engine allows the company to build best-in-class cross-platform experiences.
- Nov 2019Series B$16.1M
- Aug 2017Series B$19.2M
- Aug 2015Series B$26M
- Jun 2014Series A$11.6M
#5
Acqui-Hired · San Mateo, California · founded 2004 · 32 employees$64.3Mraised▾
4INFO provides mobile attribution solutions for brand advertisers. Provides audience targeting solutions to publishers, agencies, and brands, 1:1 targeting across multiple screens, including PC and laptops. The AdHaven Platform offers a mobile ad server, an audience and data management platform including analytics to deliver advanced targeting. In addition, AdHaven partners with data providers, inventory exchanges and ad sources to bridge the gap between mobile inventory and online advertising spend. Partners include Acxiom, DataLogix, Nielsen and BrightRoll. In 2015, 4INFO and DMG Solutions announced a strategic alliance for Multicultural Marketing in the United States and target specific audiences.
- Aug 2014Conventional Debt$6.5M
- Aug 2013Series F$8M
- Oct 2011Series F$14M
- Jul 2010Series E$66K
#6
Seed · San Mateo, California · founded 2022$1Mraised▾
Provider of NFT-based marine-themed game. Monopoly Millionaire Game is a marine-themed game an NFT P2E game built on the BNB Chain that features activities such as island construction, cultivating, and shooting, among others.
- Jul 2022ICO$1.2M
- Jul 2022Seed$1M
#7
Acquired · San Mateo, California · founded 2003 · 4 employees$125.8Mraised▾
PlayPhone is a Mobile Gaming Platform for Social Games. It is available on Android phones - preloaded based on agreements with carriers. For gamers the platform enables discovery and playing from a wide range of games (both freemium and paid games). For game developers it provides tools to launch and montize games on its platform. In October 2014, Japanese gaming company Gungho Online Entertainment acquired a 70% stake of Playphone for an undisclosed amount.
- Mar 2012Series C$30.8M
- Jan 2012Series C$67.2M
- May 2007Series C$18.8M
- Aug 2006Series B$9.1M
#8
Acquired · San Mateo, California · founded 2005 · 350 employees$115.4Mraised▾
Gazillion is a video game developer and publisher specializing in franchise based PC games in the MMO domain. Has developed multiple games including "Marvel Heroes 2015" (formerly known as Marvel Heroes), which is a PC based action MMORPG offered to users on a freemium model. The game is based on the popular Marvel Universe franchise. Also develops games for mobile devices. The games are available on the Google Play store and Apple store.
- Sep 2011Series D$32.4M
- Nov 2010Series D$60M
- Aug 2009Series D$23M
#9
Deadpooled · San Mateo, California · founded 2003 · 47 employees$47.5Mraised▾
Digital Chocolate is the developer and publisher of casual and social games for web, Facebook, and mobile platforms. The company has developed multiple award-winning games including "Millionaire City", "Zombie Lane", "Army Attack", and "Rollercoaster Rush" for mobile and web platforms.
- Jan 2012Venture Debt$5M
- Feb 2011Series D$12M
- Jul 2006Series C$22.5M
- Aug 2004Series B$13M
#10
Acquired · San Mateo, California · founded 2006 · 60 employees$46.8Mraised▾
AdMob, Inc. is a mobile advertising marketplace, that enables developing ads for mobile, especially iPhones. It offers ads across various mobile content channels, including contextual search, downloads, entertainment, and portals, as well as, sports, news, and information. The company allows advertisers to reach customers on the mobile Web and publishers to increase the value of their mobile sites. Was acquired by Google in 2009, and now is a subsidiary. Its platform is used for mobile advertising.
- Jan 2009Series C$12.5M
- Oct 2008Series C$15.7M
- Mar 2007Series B$15M
- Sep 2006Series A$3.6M
#11
Acquired · San Mateo, California · founded 2004 · 17 employees$42Mraised▾
Provider of a platform for downloading applications, games, and themes. The platform offers a library of software for various operating systems. It features articles related to technology and gaming. The site provides access to software and related content.
- Feb 2011Series C$25M
- Jun 2010Series B$11M
- Nov 2007Series A$6M
#12
Acquired · San Mateo, California · founded 2011 · 26 employees$42.5Mraised▾
Builds exceptional games and offers publishing platform for developer partners. The company strives to create engaging gaming experiences across web browsers, mobile devices, and social networks. They leverage a flexible and robust publishing platform to support their own games and those of their developer partners. The focus is on delivering high-quality, approachable, and free-to-play games that can be enjoyed anywhere, anytime. The company combines AAA game design principles with free-to-play accessibility, aiming to surprise and delight players. They offer publishing services to help partners create and distribute their games effectively. The company emphasizes user experience, system-based design, and exacting production value standards. They are passionate about creating experiences that will change the ways gamers play together.
- Oct 2013Series B$17.5M
- Dec 2011Series A$15M
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Mobile coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on 5G / 6G Networks is moving in the United States
A read on the academic research around 5G / 6G Networks — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 7,631 United States-affiliated papers.
- The University of Texas at Austin253
- Princeton University249
- Georgia Institute of Technology223
- Concordia University182
- Northeastern University163
- Beamforming519→1075
- Telecommunications14→150
- Electronic engineering150→265
- MIMO324→419
- Wireless42→125
- Telecommunications37→139
- Beamforming897→971
- Electronic engineering191→249
- Wireless63→114
- Antenna (radio)96→132
- Telecommunications6→11
- Physical layer1→5
- Phased array7→10
- Transmission (telecommunications)5→6
- Channel (broadcasting)6→7
Where 5g 6g is researched across United States
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.
Who's filing 5g 6g patents in the United States
United States 5g 6g patent filing is accelerating — 499,540 filings from 8,000 assignees (2016–2025), led by Qualcomm, Intel, Apple; annual filings 46197→46569.
- Qualcomm180521
- Intel33840
- Apple32311
- Microsoft18458
- IBM15530
- Google15131
- Interdigital Patent Holdings14759
- Interdigital TECH14106