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Radar · Virtual Reality in Australia

Best Virtual Reality Companies in Australia

The 93 best Virtual Reality companies in Australia in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Virtually Human.

93companies tracked
$39.8Mdisclosed funding
0unicorns
13have raised

Here are the 93 Virtual Reality companies in Australia tracked in this directory, ranked by disclosed equity funding and recent momentum, with $40M in total capital on the board across the cohort.

Virtually Human leads the pack at $20M raised, followed by FLAIM at $7M and Zero Latency at $6M. No unicorns yet, but the funding distribution tells you something: a handful of companies are pulling away while most of the field is still early-stage. The global picture gives that a useful frame. The [VR market was valued at roughly $17.2B in 2020 and is forecast to grow at a 29.5% CAGR](https://appleworld.today/2025/01/virtual-reality-market-predicted-to-grow-by-133-billion-through-2027/), which means the Australian cohort is building into serious tailwinds. I'd watch the enterprise angle especially closely right now. Smart glasses and enterprise wearables are the hot themes this quarter, and the broader consolidation move, like Meta's acquisition of Within, signals that the majors are still actively buying what smaller studios build. Investors like Boost VC and Breakthrough Victoria are the ones to track if you want to know where Australian VR capital flows next.

Sources & further reading
  • Virtual reality market predicted to grow by $133 billion through 2027
FLIAR INTELLIGENCE · VIRTUAL REALITY × AUSTRALIA

Our analysis of 50 Virtual Reality companies

$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.

50companies analysed
88%cloud-native stacks
2019funding peak (by rounds)
2unicorns
2015median founding year

Ranked: Best Virtual Reality companies in Australia

#CompanyDisclosed fundingLast roundStageFounderFoundedTech stackRecent signals
1Virtually Human
Provider of blockchain and web development services
$20M59 mo agoSeries AGeoff Wellman
CTO & Co-Founder
2019——
2FLAIM
Developer of immersive training platforms
$7M38 mo agoSeries A—2017Cart FunctionalityOdooPostgreSQL+20—
3Zero Latency
Developer of casual games
$6M114 mo agoAcquired—2014ContentfulTypeScriptGraphQL+26—
4Smileyscope
Provider of a virtual reality suite for pediatric healthcare
$4M32 mo agoSeries AEvelyn Chan
Co-Founder & CEO
2017——
5Curiious
Provider of a virtual reality education and training platform
$2M48 mo agoSeries BPatrick O'Rourke
Co-Founder
2011——
6The Pulse IQ
VR collaborative platform for education and training
$560K100 mo agoDeadpooledBrett Heil
CEO & MD
2016——
7Singular Health
Provider of cloud-based imaging platform for diagnosis of disease
$200K54 mo agoPublicTom Hanly
CEO & MD
2017WordPress Block EditorWordPressMySQL+191 launch
8Immersia VR
Developer of an AR and VR studio
$40K119 mo agoSeedAdam Geoghegan
Co-Founder & CEO
2014——

Top 12 Virtual Reality companies in Australia

#1
Series A · Melbourne, Victoria · founded 2017 · 19 employees
$4.2Mraised
▾

Provider of a virtual reality suite for pediatric healthcare. Its solution is a virtual adventure experience that keeps children calm and still for needles, making it safer and easier for clinicians to perform the procedure. Its underwater VR adventure uses patented technology to synchronize with medical procedures.

LinkedIn Pulse recent public activity · Jul 2026
Audience: 2k LinkedIn followers — 5.0% of this cohort's audience
Funding rounds
  • Oct 2023Series A—
  • Oct 2022Series A$10.7M
  • 2017Grant (prize money)$20K
Founders & team
Evelyn ChanCo-Founder & CEOPaul LeongCo-Founder
Investors
Melbourne Accelerator Program, Breakthrough Victoria, TEN13, Med Angels, Launchpad Digital Health, LaunchVic
#2
Series A · Waurn Ponds, Victoria · founded 2017 · 38 employees
$6.7Mraised
▾

Developer of immersive training platforms. It designs and develops virtual reality-based training platforms for training in hazardous and emergency situations, such as firefighting. Its product features a multi-sensory immersive learning solution for firefighters to safely replicate the stress and uncertainty of real-life situations.

LinkedIn Pulse recent public activity · Jul 2026
Audience: 4k LinkedIn followers — 11.0% of this cohort's audience
Activity: 1 product launches · 1 partnerships (incl. Total Safety) announced in 12 mo
Funding rounds
  • Mar 2023Series A$4.5M
Investors
Breakthrough Victoria, Deakin, Significant, Common Sense Ventures
Tech stack
Cart FunctionalityCdnjsCloudflareCloudflare Bot ManagementFont AwesomeGoogle Analytics
#3
Series A · Sydney, New South Wales · founded 2019 · 78 employees
$20Mraised
▾

Provider of blockchain and web development services

Funding rounds
  • Jul 2021Series A$20M
Founders & team
Geoff WellmanCTO & Co-FounderChris EbelingCo-Founder
Investors
TCG Ventures, Andreessen Horowitz, Red Beard Ventures
#4
Series B · Sydney, New South Wales · founded 2011 · 14 employees
$2Mraised
▾

Provider of a virtual reality education and training platform. Its platform can stream live content to groups on multiple VR headsets simultaneously. It enables users to see other people as avatars for interaction and collaboration on tasks and challenges in a virtual space. It also provides remote instructions and control, user transparency, and data analytic insight solutions to groups.

Funding rounds
  • Jun 2022Series B—
  • May 2019Series A$2M
Founders & team
Patrick O'RourkeCo-FounderBrett HeilCo-Founder
Investors
Scalare Partners, Saltwater Ventures
Tech stack
Cart FunctionalityStimulusSharethisLightboxJqueryGoogle Tag Manager
#5
Acquired · Melbourne, Victoria · founded 2014 · 118 employees
$6Mraised
▾

Developer of casual games. It develops games for PC and consoles. It develops virtual reality based games. It has created a virtual reality system where players can play the game in open space moving freely.

Funding rounds
  • Dec 2016Series A$5.2M
  • 2014Seed$818.7K
  • 2014Grant (prize money)$49.1K
Investors
Film Victoria, Carthona Capital, Thorney, Contango Asset Management, Regal Funds Management
Tech stack
AmplitudeAnt DesignApolloAzureAzure Front DoorBootstrap
#6
Public · Perth, Western Australia · founded 2017 · 20 employees
$199.9Kraised
▾

Provider of cloud-based imaging platform for diagnosis of disease. The platform MedVR allows users to view CT/MRI/PET Imaging which doctors and patients receive from their radiologist or Imaging Provider in virtual reality. The software converts CT, MRI and PET scan data in Digital imaging and communications in Medicine.

LinkedIn Pulse recent public activity · Jul 2026
Audience: 3k LinkedIn followers — 7.4% of this cohort's audience
Activity: 1 product launches · 1 partnerships (incl. Life Radiology) announced in 12 mo
Funding rounds
  • Dec 2021Grant (prize money)$199.9K
Founders & team
Tom HanlyCEO & MD
Investors
CSIRO, IMCRC
#7
Deadpooled · Sydney, New South Wales · founded 2016
$559.9Kraised
▾

The Pulse IQ is a virtual reality platform for education and training allowing users to interact and collaborate with their peers in a virtual space. It enables the content to be synced to multiple headsets through a facilitator controlled tablet, which allows visibility of all individual and group activities. The platform also allows providing real-time feedback for improving on weak areas. The company claims that the platform is device agnostic and can be integrated with multiple learning management systems. In addition, the company also provides a content library featuring pre-built modules, which can be customized as per requirements. The target market includes students, teachers, and corporations. The platform can also be used for designing VR training for health, manufacturing, telecommunications, travel & hospitality sectors. Partners include Samsung, Microsoft, and Somerville.

Funding rounds
  • Feb 2018Grant (prize money)$559.9K
Founders & team
Brett HeilCEO & MD
Investors
business.gov.au
#8
Funding Raised · Sydney, New South Wales · founded 2016
$30Kraised
▾

Provider of virtual reality training for diversity and inclusion initiatives. The organization delivers immersive learning experiences designed to promote empathy and awareness. It offers a library of virtual reality content and develops custom applications. These applications allow users to practice conversations and experience scenarios from different perspectives.

Funding rounds
  • Nov 2018Conventional Debt$30K
Founders & team
Brennan HattonCo-Founder & CTORick MartinCo-FounderAnnie HarperCo-Founder
Investors
Optus
#9
Seed · Perth, Western Australia · founded 2014
$40Kraised
▾

Developer of an AR and VR studio

LinkedIn Pulse recent public activity · Jul 2026
Audience: 257 LinkedIn followers
Funding rounds
  • Jul 2016Seed$40K
Founders & team
Adam GeogheganCo-Founder & CEOBlake SimpsonCo-Founder & CTO
Investors
Vocus Upstart, Upstart Investments
#10
Deadpooled · South Perth, Western Australia · founded 2014
$40Kraised
▾

Offpeak Games is a virtual reality game developer based in Australia. The studio has developed multiple games including "Arcane" and "Valiant"(a multiplayer combat game) for Oculus Rift and HTC Vive. The game is available on Steam. It generates revenue through the paid games.

Funding rounds
  • May 2015Seed$40K
Founders & team
Christopher ParkinCEO and Co-FounderLiam PoliCTO and Co-Founder
Investors
Vocus Upstart
#11
Funding Raised · Sydney, New South Wales · founded 2017 · 4 employees
$3.6Kraised
▾

Visospace provides an omnidirectional locomotion solution used for virtual reality applications. Known as Alto 100 the device is claimed to enable users to hover around virtual worlds while diminishing the side effects of motion sickness. Has the capability to provide the sense of touch and force feedback through the use of a hand exoskeleton.

Funding rounds
  • Nov 2018Grant (prize money)$3.6K
Founders & team
Eric BelarbreCo-Founder & COOPuya AbolfathiCo-Founder & CEORob SegalCo-Founder
Investors
INCUBATE, Cicada Innovations
Tech stack
Squarespace CommerceSquarespaceYoutubeGoogle AnalyticsGoogle Font ApiHsts
#12
Seed · Sydney, New South Wales · founded 2016 · 4 employees
—raised
▾

Relax VR is a virtual reality-based application for guided meditation. The app contains 360-degree videos of locations such as beach, oceans, and forests. The user can experience these locations through VR headsets while practicing meditations. It allows the user to play guided meditation lessons and music in the background. The app claims to have over 100,000 users.

LinkedIn Pulse recent public activity · Jul 2026
Audience: 207 LinkedIn followers
Funding rounds
  • 2018Seed—
Investors
Plug and Play Tech Center, Boost VC
Tech stack
CalendlyCloudflareCloudflare Bot ManagementCloudflare TurnstileCore-JsEmotion

Funding & investor landscape

$39.8Mtotal disclosed funding
11companies funded
14disclosed rounds
0rounds last 90 days
Most active investors
Boost VC2 rounds
Breakthrough Victoria2 rounds
Cicada Innovations2 rounds
Significant2 rounds
Vocus Upstart2 rounds
XNode2 rounds
muru-D2 rounds
9.58 Venture Partners1 rounds
Adcock Private Equity1 rounds
Alibaba1 rounds

Notable founders

Evelyn Chan
Co-Founder & CEO · Smileyscope
Paul Leong
Co-Founder · Smileyscope
Geoff Wellman
CTO & Co-Founder · Virtually Human
Chris Ebeling
Co-Founder · Virtually Human
Patrick O'Rourke
Co-Founder · Curiious
Brett Heil
Co-Founder · Curiious
Tom Hanly
CEO & MD · Singular Health
Brennan Hatton
Co-Founder & CTO · Equal Reality
Rick Martin
Co-Founder · Equal Reality
Adam Geoghegan
Co-Founder & CEO · Immersia VR
Blake Simpson
Co-Founder & CTO · Immersia VR
Christopher Parkin
CEO and Co-Founder · Offpeak Games
Prism market signals · Australia · country-scoped Prism corpus, 19,959 docs

Market landscape — 10 sub-themes by coverage

Share of Virtual Reality coverage by sub-theme.

Regulatory-risk over time rising

Funding & growth over time

funding rising · growth rising

RESEARCH SIGNALS · Australia

How research on AR / VR / Metaverse is moving in Australia

A read on the academic research around AR / VR / Metaverse — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 1,307 Australia-affiliated papers.

research sentiment over time
200920182026
enthusiastic · positive · guarded tone
Tone is overwhelmingly optimistic and steady — the enthusiastic (strongly-positive) share moved 52% → 54% across 2009–2026.
top research entities
  • University College London185
  • Monash University97
  • University of South Australia88
  • UNSW Sydney83
  • Deakin University71
leading researchers
Anthony Steed · Mark Billinghurst · Gun Lee · Mel Slater · Bruce H. Thomas · Nilufar Baghaei · Palmisano, Stephen · Ben Horan
▲ Breakthroughs242 · 19%
▲ 10%→20% share
▲2.0× share momentum0 median citations90% since 2021mostly methods-led
Virtual reality breakthrough research is surging — Australian papers rose from 6 to 110, doubling field-share to 20%.
rising sub-themes (early→recent)
  • Virtual reality6→110
  • Human–computer interaction4→61
  • Augmented reality5→43
  • Visualization6→20
  • Computer graphics (images)1→14
Newly emergingKey (lock) 0→16 · Multimedia 0→14 · Mixed reality 0→12
Landmark KinectFusion: Real-time dense surface mapping and tracking · 3,902 cites
◆ Advancements644 · 49%
▼ 57%→49% share
▼0.9× share momentum1 median citations84% since 2021mostly empirical
VR training applications are intensifying — meteorology/training papers jumped from 1 to 34 across Australian institutions.
rising sub-themes (early→recent)
  • Virtual reality38→334
  • Human–computer interaction12→155
  • Augmented reality16→96
  • Training (meteorology)1→34
  • Usability3→32
Newly emergingAnxiety 0→14 · Thematic analysis 0→12 · User experience design 0→11
Landmark What are the learning affordances of 3‐D virtual environments? · 1,750 cites
▼ Concerns306 · 23%
▼ 23%→22% share
▲1.0× share momentum2 median citations80% since 2021mostly empirical
Psychological intervention concerns are rising — papers grew from 1 to 12, signalling scrutiny of VR's mental health risks.
rising sub-themes (early→recent)
  • Virtual reality23→154
  • Human–computer interaction7→68
  • Augmented reality4→49
  • Mixed reality1→14
  • Psychological intervention1→12
Newly emergingField (mathematics) 0→13 · Context (archaeology) 0→11 · Health care 0→10
Landmark Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research · 2,477 cites
RESEARCH HOTSPOTS · Australia

Where ar vr is researched across Australia

Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.

Melbourne365 · +0.42
Hot · Virtual realityAdvancing · Human–computer interactionOpportunity · MetaverseConcern · Qualitative research
Sydney264 · +0.39
Hot · Virtual realityAdvancing · Human–computer interactionOpportunity · MetaverseConcern · Nursing
Brisbane132 · +0.31
Hot · TourismAdvancing · Virtual realityOpportunity · MetaverseConcern · Augmented reality
Perth59 · +0.26
Hot · Generative grammarAdvancing · MetaverseOpportunity · Influencer marketingConcern · Augmented reality
Adelaide55 · +0.33
Hot · Stroke (engine)Advancing · Action (physics)Opportunity · Augmented realityConcern · Physical medicine and rehabilitation
Canberra47 · +0.33
Hot · Flight simulatorAdvancing · Optical head-mounted displayOpportunity · Augmented realityConcern · Cognition

Common questions

How many Virtual Reality companies are there in Australia?
Radar tracks 93 indexable Virtual Reality companies headquartered in Australia that meet our profile-completeness bar.
What is the total funding raised by Virtual Reality companies in Australia?
The Virtual Reality companies in Australia on this list have raised a combined $39.8M in disclosed equity funding across 11 funded companies.
Which is the highest-funded Virtual Reality company in Australia?
Virtually Human is the highest-funded Virtual Reality company in Australia, with $20M in disclosed equity funding.
How many Virtual Reality companies in Australia are funded?
11 of the 93 Virtual Reality companies in Australia on this list have disclosed at least one equity funding round.
How many Virtual Reality unicorns are there in Australia?
None of the Virtual Reality companies in Australia on this list currently has a disclosed valuation of $1B or more.
Who are the top investors in Australia Virtual Reality companies?
The most active investors in Australia Virtual Reality companies on this list include Boost VC, Breakthrough Victoria, Cicada Innovations, Significant, Vocus Upstart.
Rohit KhannaTrends & Stories

Rohit lives in the feed. He covers what's moving right now — the funding rounds, launches and shifts breaking across the trade press — and ties them back to where the sector is heading.

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