Best Virtual Reality Companies in New York City, United States
The 95 best Virtual Reality companies in New York City, United States in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Spatial.
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in New York City
| # | Company | Disclosed funding | Last round | Employees | Founder | Founded | Tech stack | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Spatial Developer of a platform for creating and sharing virtual experiences 55AI top 15%Moat top 28%Funding top 34%Tech top 37% All 12 signals ▾AItop 15% Moattop 28% Fundingtop 34% Techtop 37% Talenttop 38% Customerstop 40% Producttop 46% Patentstop 47% Growthtop 50% Innovationbottom 46% Globalbottom 42% Marketbottom 35% AI: Holds AI/ML patents (G06N-family CPC) Moat: Editorial + unicorn rating 8/10 · IP moat: 21 patents rank vs industry peers · Fliar Intelligence Index 55/100 | $67M | 54 mo ago | 10 | Jinha Lee Co-Founder & President | 2016 | SentryNode.jsRadix UI+17 | 21 patents Smart building infrastructure management with spatial audio and AR computing solutions | — |
| 2 | LiveLike Provider of a VR-based audience engagement platform 53Growth top 30%Global top 31%Moat top 31%Tech top 34% All 9 signals ▾Growthtop 30% Globaltop 31% Moattop 31% Techtop 34% Fundingtop 37% Talentbottom 49% Marketbottom 43% Patentsbottom 36% Innovationbottom 35% Growth: Web rank 10,000,000 → 5,000,000 YoY Global: Serving 60+ countries worldwide · Legal entities in 2 countries: India, United States rank vs industry peers · Fliar Intelligence Index 53/100 | $27M | 41 mo ago | 15 | Miheer Walavalkar Chief Executive Officer | 2015 | WordPressMySQLPHP+28 | 9 patents Immersive VR/AR advertising and analytics: spatial audio ads, PIP streaming, product placement, player tracking | 1 launch |
| 3 | Street Smarts Developer of a virtual reality based training platform for law enforcement | $14M | 38 mo ago | 42 | Oliver Noteware Co-Founder & CEO | 2017 | Google Font APINetlifyMailgun+5 | 30 patents XR-based physical object tracking and recoil detection for law‑enforcement training simulations | — |
| 4 | Obsess Provider of virtual store solutions for retail brands | $13M | 59 mo ago | 90 | — | 2017 | WordPress Block EditorWordPressMySQL+29 | 8 patents Patents concentrated in computing, sensing & instrumentation | — |
| 5 | IrisVR SaaS-driven virtual reality-based tools for the architecture, engineering, and construction industry | $10M | 115 mo ago | 24 | — | 2014 | Cart FunctionalityAlgoliaRuby+21 | — | — |
| 6 | Rad. Provider of a live TV channels streaming platform | $10M | 30 mo ago | 18 | — | 2013 | Node.jsMUIPlyr+23 | — | — |
| 7 | InterNex Capital Provider of an online marketplace for business loans | $9M | 94 mo ago | 26 | Lin Chua Co-Founder & President | 2015 | BootstrapPayPalNginx+10 | — | — |
| 8 | Cyber Developer of platform enabling users to build and share virtual worlds | $7M | 53 mo ago | 114 | — | 2021 | Node.jsFirebasestyled-components+16 | 40 patents Zero‑trust network access and secure multi‑tenant enclave orchestration for remote devices | — |
| 9 | BLVRD Arts based experiences through VR, AR and MR | $5M | 119 mo ago | 7 | Robert Hamwee Co-Founder & Co-CEO | 2013 | WordPressMySQLPHP+14 | — | — |
| 10 | 3DBear Provider of online gamified learning platform | $4M | 30 mo ago | 11 | Jussi Kajala Chief Executive Officer | 2016 | Cart FunctionalitySquarespace CommerceSquarespace+10 | — | 1 partnership · 1 award |
| 11 | ManageXR Provider of a cloud-based XR device control platform | $4M | 54 mo ago | 18 | — | 2020 | WebflowKnockout.jsStripe+26 | — | 2 launchs |
| 12 | TimeLooper Revolutionizing museum experiences through adaptive design, technology, and immersive storytelling | $2M | 123 mo ago | 23 | — | 2014 | UbuntuBootstrapApache HTTP Server+4 | — | — |
| 13 | Eevo Netflix for VR | $2M | 108 mo ago | 5 | — | 2015 | — | 3 patents Real-time adaptive streaming of VR content over wireless networks | — |
| 14 | Entrypoint Web-based distribution platform for virtual reality content | $2M | 112 mo ago | 8 | — | 2015 | — | — | — |
| 15 | Kogeto Panoramic Video Camera Manufacturer | $2M | 135 mo ago | 9 | — | 2010 | — | 3 patents Multi-camera panoramic capture and multi-viewpoint media systems for immersive imaging | — |
| 16 | SurrealVR Multiplatform virtual world and social gaming platform | $450K | 128 mo ago | 4 | — | 2011 | — | — | — |
| 17 | Tactonic Exploring technology trends, insights, and future possibilities for everyone | $400K | 126 mo ago | 3 | Charles Hendee Co-Founder & CTO | 2010 | — | 13 patents Advanced tactile pressure imaging and force‑redistribution sensors for multi‑touch interfaces | — |
| 18 | WordsEye Automatic text-to-scene conversion system | $400K | 135 mo ago | 5 | Bob Coyne Co-Founder and Chief Technology Officer | 2013 | — | — | — |
| 19 | SpaceoutVR Developer of smartphone-based VR headsets | $360K | 107 mo ago | 5 | Agustin Abreu Co-Founder | 2015 | — | — | — |
| 20 | Monsterful Provider of a virtual reality based baseball training solution | $313K | 91 mo ago | 3 | — | 2018 | — | — | — |
| 21 | EuMotus Provider of device for capturing movement based data from patients | $120K | 101 mo ago | 4 | Boris D Co-Founder | 2015 | — | — | — |
| 22 | Svrf AI-powered AR/3D solutions for next-gen product storytelling and virtual commerce | $120K | 108 mo ago | — | Sophia Dominguez Co-Founder & CEO | 2016 | — | — | — |
Top 12 Virtual Reality companies in New York City
#1
Acquired · New York City, New York · founded 2013 · 18 employees$10.4Mraised▾
Provider of a live TV channels streaming platform. Users can stream live channels, live events, on-demand video, as well as virtual reality content. It also allows to team up with friends and host watch parties. It monetizes through monthly subscription charges.
- Nov 2023Series B—
- Mar 2022Series B—
- Nov 2017Series A$4.2M
- Oct 2017Series A$1M
#2
Seed · New York City, New York · founded 2016 · 11 employees$4.4Mraised▾
3DBear provides an online gamified learning platform. Its application caters to schools and educational institutions. It offers game modules relying on 3D printing, Virtual Reality, and Augmented Reality to teach 3D modeling, printing, and robotics to students. It is available on iOS and Android platforms.
- Dec 2023Grant (prize money)$101.4K
- Apr 2021Seed$1.8M
- Mar 2018Seed$1.5M
- Nov 2017Seed$1.1M
#3
Series B · New York City, New York · founded 2015 · 15 employees$27.1Mraised▾
Provider of a VR-based audience engagement platform. It offers a VR-based audience engagement platform that enables broadcasters and global sports organizations to stream regular or interactive content to their end-users on mobile and VR.
- Jan 2023Series B$2.7M
- Aug 2019Series B$1.5M
- Feb 2018Series B$9.6M
- Aug 2017Series B$7.5M
#4
Series A · New York City, New York · founded 2017 · 42 employees$14.3Mraised▾
Developer of a virtual reality-based training platform for law enforcement. It uses motion capture technology and content developed from real police encounters to provide users with a simulating realistic environment. It also offers training, assessment, and evaluation tools, and the system is deployed in-precinct within any suitable area.
- Apr 2023Conventional Debt—
- Apr 2023Series A$10M
- Jun 2022Series A$4.3M
#5
Series B · New York City, New York · founded 2016 · 10 employees$66.8Mraised▾
Developer of a platform for creating and sharing virtual experiences. The platform enables users to design interactive virtual worlds with customisable templates and tools. It supports the integration of 2D, 3D, and video content, facilitating the creation of immersive environments. The platform is accessible across web, virtual reality, augmented reality, and mobile devices.
- Dec 2021Series B$25M
- Jan 2020Series A$14M
- Sep 2019Series A—
- Jun 2019Series A$19.3M
#6
Acquired · New York City, New York · founded 2017 · 90 employees$13.4Mraised▾
Provider of virtual store solutions for retail brands. It offers an AR shopping platform that enables shoppers to get digital information and media with in-store merchandising using the app. It also provides content such as videos and product recommendations, and storefront in Metaverse.
- Jun 2021Series A$10M
- Oct 2020Series A$3.4M
- Sep 2017Seed$20K
- 2017Seed—
#7
Seed · New York City, New York · founded 2021 · 114 employees$6.7Mraised▾
Developer of platform enabling users to build and share virtual worlds. The platform allows users to create customized virtual environments. It also allows users to experience these worlds with others. The platform offers templates to assist in world creation.
- Jan 2022Seed$6.7M
#8
Seed · New York City, New York · founded 2020 · 18 employees$4Mraised▾
Provider of a cloud-based XR device control platform. It provides a device control platform for solving the challenges of working with XR headsets. It also provides solutions such as remote content distribution, user experience customization, and troubleshooting of devices.
- Dec 2021Seed$4M
#9
Series A · New York City, New York · founded 2015 · 26 employees$8.8Mraised▾
InterNex Capital provides an online marketplace for business loans. It offers loans such as VelocityLOC for business credit lines, VelocityFlex for invoice financing, VelocityStretch for short-term advance loans, and more. It also provides tools for accounts receivable & invoice management.
- Aug 2018Series A$3M
- Nov 2017Series A$1.9M
- May 2017Series A$3.9M
- Jan 2017Conventional Debt$2.6M
#10
Series A · New York City, New York · founded 2014 · 24 employees$10.4Mraised▾
SaaS-driven virtual reality-based tools for the architecture, engineering, and construction industry. It offers 3D plans uploading for converting them into a VR experience, converts panoramic images into VR experiences for smartphones. It offers integration with Oculus Rift, HTC Vive, Daydream GearVR, and Cardboard.
- Oct 2016Series A$8M
- Jul 2015Seed$2.1M
- Jan 2015Seed$143K
- Dec 2014Conventional Debt$170K
#11
Seed · New York City, New York · founded 2015 · 12 employees$20Kraised▾
Techrow is a technology company that provides VR-based interactive learning platform for educational institutions. It offers education providers and students with digital tools on an online platform to drive engagement.
- 2023Seed$20K
#12
Seed · New York City, New York · founded 2013 · 7 employees$5.3Mraised▾
Boulevard is a studio located in NY that develops arts-based experiences shared through virtual, augmented, and mixed reality technologies. It partners with museums to deliver fully-immersive art, architecture, and cultural experiences to users. Collaborates with artists, authors, curators, and educators to create this engaging content. The experiences allow the user to choose any path, zoom up-close to objects and works of art, explore spaces, wander galleries, and select audio & written content. It is compatible with VR systems such as Samsung Gear VR, Oculus Rift with Touch Controllers, Oculus Go, and Google Daydream View. The company additionally offers an application for on-site museum experience in VR and MR. It was highlighted in Forbes as “Netflix for the Arts".
- Jul 2016Seed$2.5M
- Sep 2015Grant (prize money)$77.8K
- Jun 2015Seed$2.8M
Funding & investor landscape
Notable founders
Market landscape — 10 sub-themes by coverage
Share of Virtual Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on AR / VR / Metaverse is moving in the United States
A read on the academic research around AR / VR / Metaverse — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 6,803 United States-affiliated papers.
- Purdue University West Lafayette177
- Stanford University146
- Virginia Tech122
- University of Central Florida116
- University of Florida100
- Virtual reality65→644
- Augmented reality35→358
- Human–computer interaction46→369
- Visualization9→124
- Computer graphics (images)20→98
- Virtual reality171→1774
- Human–computer interaction84→838
- Augmented reality59→616
- Multimedia14→173
- Training (meteorology)8→167
- Virtual reality76→584
- Human–computer interaction32→311
- Augmented reality27→204
- Perception14→82
- Mixed reality3→45
Where ar vr is researched across United States
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.
Who's filing ar vr patents in the United States
United States ar vr patent filing is accelerating — 22,447 filings from 4,281 assignees (2016–2025), led by Magic LEAP, SNAP, Microsoft; annual filings 893→2356.
- Magic LEAP2914
- SNAP1435
- Microsoft1111
- Google919
- Meta884
- IBM819
- Apple778
- Qualcomm499