Best Virtual Reality Companies in Toronto, Canada
The 49 best Virtual Reality companies in Toronto, Canada in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: JanusVR.
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in Toronto
| # | Company | Disclosed funding | Last round | Stage | Founder | Founded | Tech stack | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|---|
| 1 | JanusVR Open source 3D Browser for immersive, collaborative, multi-dimensional internet. | $2M | 126 mo ago | Seed | Karan Singh Co-Founder | 2014 | — | — | — |
| 2 | Flo VR Developer of virtual reality focused ad network for brands and advertisers | $765K | — | Acqui-Hired | Roger Perry Founder & CEO | 2016 | — | — | — |
| 3 | Marion Surgical Virtual training platform for surgeons to learn, collaborate and practice procedures 13Product top 43%Moat top 45%Talent bottom 49%Innovation bottom 42% All 9 signals ▾Producttop 43% Moattop 45% Talentbottom 49% Innovationbottom 42% Patentsbottom 39% Globalbottom 37% Fundingbottom 36% Techbottom 35% Marketbottom 23% Product: 6 distinct product lines · Company stage: Seed Moat: Editorial + unicorn rating 5/10 · IP moat: 5 patents rank vs industry peers · Fliar Intelligence Index 13/100 | $381K | 20 mo ago | Seed | Ben Sainsbury CEO | 2015 | — | 5 patents VR surgical training platforms with haptic-feedback instrument simulation | — |
| 4 | Discovr Labs Learning with VR apps | $100K | 115 mo ago | Deadpooled | — | 2015 | — | — | — |
| 5 | AirVR iOS enabled virtual reality | — | — | Deadpooled | Steve Reaume Founder | 2014 | — | — | — |
| 6 | Art Gate VR Virtual reality platform to exhibit art | — | — | Unfunded | Brendon McNaughton CEO | 2018 | — | — | — |
| 7 | BreqLabs Platform provider for hand tracking for AR smart glasses | — | — | Funding Raised | Martin Labrecque CEO | 2011 | — | 2 patents Real-time object position tracking using sensor fusion and GNSS technologies. | — |
| 8 | Calmica VR-based pain & anxiety management solution for medical professionals | — | — | Unfunded | Neda Zarei Chief Executive Officer | 2020 | — | — | — |
Top 4 Virtual Reality companies in Toronto
#1
Seed · Toronto, Ontario · founded 2015 · 7 employees$381Kraised▾
Marion Surgical offers a hardware-based training platform enabling surgeons to learn, collaborate and practice procedures in a virtual environment. The product consists of the HTC Vive, virtual reality headset, a haptic robot and cloud-enabled simulation software solution that is connected to big data. The tool is customizable, can be used without limit, and uses haptic feedback to build muscle memory.
- Dec 2024Seed—
- Mar 2020Grant (prize money)—
- Mar 2020Seed$348.5K
- Aug 2016Grant (prize money)$3K
#2
Seed · Toronto, Ontario · founded 2014 · 4 employees$1.6Mraised▾
JanusVR is a 3D browser, with enhanced 3D content, and users can perform interactive editing of this content from within Janus VR directly. Site translators arrange the user-created content in a meaningful way and generate an environment, taking cue from the existing sites' content and structure. Multiple people can navigate virtual spaces together, communicating via voice or text and sharing portals to new areas with each other. Started as a project for learning to program for Oculus Rift. Documents its progress as janusVR subreddit on Reddit. Joined Boost.vc accelerator in Aug'15.
- Feb 2016Seed$1.6M
- Oct 2015Seed—
#3
Acqui-Hired · Toronto, Ontario · founded 2016 · 3 employees$764.7Kraised▾
Developer of virtual reality-focused ad network for brands and advertisers. It lets brands and advertisers interact with consumers immersed in the VR world byways of the monetization of games and applications. Advertisers can partner with developers to design 360-degree advertisements for a particular audience that the brand wishes to target. The platform features heat mapping and head tracking analytics, which helps determine where best to place content. It also informs developers and advertisers, where users are spending most of their time looking. The platform is compatible with multiple 3D authoring engines such as Unity and Unreal. It supported VR systems such as HTC Vive, Samsung Gear, Oculus, and Daydream.
#4
Deadpooled · Toronto, Ontario · founded 2015 · 7 employees$100Kraised▾
Discovr provides VR educational content to educational institutes. Currently focusing on history and sciences. Part of River- Rothenberg Venture's VR accelerator.
- Dec 2016Seed—
- Jan 2015Seed$100K
Funding & investor landscape
Market landscape — 10 sub-themes by coverage
Share of Virtual Reality coverage by sub-theme.
Regulatory-risk over time rising
Funding & growth over time
funding rising · growth rising
How research on Ar Vr in Toronto is moving
A read on the academic research around Ar Vr in Toronto — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 163 papers.
- University of Toronto106
- Toronto Metropolitan University52
- Toronto Rehabilitation Institute14
- Toronto East General Hospital7
- Toronto Dementia Research Alliance1
- Virtual reality3→17
- Augmented reality1→7
- Human–computer interaction1→6
- Virtual reality5→49
- Human–computer interaction1→27
- Augmented reality1→10
- Computer vision1→3
- Simulation3→4
- Virtual reality2→15
- Human–computer interaction1→9