Best Virtual Reality Companies in Sweden
The 53 best Virtual Reality companies in Sweden in 2026, ranked by funding and momentum. Funding, investors, founders, valuation, tech stack and live signals. Top: Dirac.
Sweden's Virtual Reality sector has drawn $114M in disclosed funding across 53 tracked companies, and not a single unicorn in the mix. That's the honest starting point for anyone mapping this market. The directory you're looking at ranks these companies by equity funding and recent momentum, giving you a clear hierarchy from Dirac at $42M down to Gleechi's $3M raise. Resolution Games sits just behind Dirac at $38M, and Fast Travel Games and Crunchfish each landed $10M. The spread tells a story: capital here is concentrated but not yet at breakout scale.
The global backdrop makes that gap feel significant. The [VR market was valued at roughly $17.2B in 2020 and is projected to grow at a 29.5% CAGR](https://appleworld.today/2025/01/virtual-reality-market-predicted-to-grow-by-133-billion-through-2027/), which means Sweden's players are building into a genuinely expanding addressable market. Hot themes right now include digital health consultation and analytics tools, and consolidation is already reshaping the global competitive frame, as Meta's move on Within showed. I'd watch how investors like Almi Invest and EIC Fund continue to position here. The Swedish cohort is early, capital-light relative to global peers, and still worth tracking closely.
- Virtual reality market predicted to grow by $133 billion through 2027
Our analysis of 50 Virtual Reality companies
$3.3b in tracked funding; 88% of the stack-profiled cohort runs cloud-native; funding activity peaked in 2019.
Ranked: Best Virtual Reality companies in Sweden
| # | Company | Disclosed funding | Last round | Employees | Founder | Tech stack | Patents & IP focus | Recent signals |
|---|---|---|---|---|---|---|---|---|
| 1 | Dirac Developer of digital audio processing technology for improved sound system performance | $42M | 61 mo ago | 120 | Anders Storm CEO | WordPress Block EditorWordPressApple iCloud Mail+34 | — | 5 launchs |
| 2 | Resolution Games VR gaming development studio | $38M | 60 mo ago | — | Paul Brady Co-Founder & Head of Marketing | Cart FunctionalitySquarespace CommerceSquarespace+23 | 2 patents Collaborative mixed-reality platforms enabling shared multi-user VR/AR experiences. | 1 launch · 2 awards |
| 3 | Crunchfish Provider of touchless gesture-recognizing software for computer interaction | $10M | 120 mo ago | 34 | Joachim Samuelsson CEO | WordPress Block EditorWordPressMySQL+17 | 123 patents Proximity-based wireless gesture and video tracking for AR/VR interaction systems | — |
| 4 | Fast Travel Games VR game development studio for PC and console platforms | $10M | 33 mo ago | 60 | Erik Odeldahl Creative Director & Co-founder | Node.jsTailwind CSSPlyr+12 | — | 2 launchs · 1 partnership |
| 5 | Gleechi Provider of a software for automating hand animation process in games | $3M | 57 mo ago | 19 | Dan Song Co-Founder | — | — | — |
| 6 | Cortopia Independent VR game developer based in Stockholm, Sweden | $2M | 102 mo ago | 21 | Lisa Le Gresley Co-Founder & Co-CEO | WordPressMySQLPHP+29 | — | 2 launchs |
| 7 | ManoMotion 3D software for gesture recognition | $2M | 85 mo ago | 15 | — | WordPress Block EditorWordPressMySQL+20 | 14 patents Real-time 3D hand gesture recognition and tracking for mobile device interfaces. | — |
| 8 | Briskeye 360-degree cameras for live streaming | $1M | 117 mo ago | — | Magnus Janson Founder & CEO | — | — | — |
| 9 | Spotscale 3D reconstruction of buildings | $1M | 111 mo ago | 14 | Jonas Lindqvist Founder | TurbopackNode.jsTailwind CSS+11 | — | — |
| 10 | Mimerse Developer of virtual reality applications for mental health treatments | $825K | 98 mo ago | 9 | — | — | — | — |
| 11 | Warpin Reality Global immersive technology partner specializing in virtual reality, mixed reality, and augmented reality… | $709K | 58 mo ago | 26 | Patrik Buckau Co-founder and CTO | — | — | — |
| 12 | Univrses Computer vision and artificial intelligence software for autonomous driving and smart cities | $700K | 2 mo ago | 57 | Ricky Helgesson Founder & Chairman | RubyAnimate.cssTailwind CSS+14 | 10 patents Patents concentrated in electrical & electronics | 2 partnerships |
| 13 | 13th Lab Mobile computer vision | $700K | 169 mo ago | — | Oskar Linde Founder & CEO | — | — | — |
| 14 | Adverty Provider of in-game advertising platform connecting brands with gaming audiences | $570K | 88 mo ago | 21 | Niklas Bakos Founder & Chief Strategy Officer | WordPressMySQLPHP+16 | 7 patents AR/VR dynamic object rendering, visibility detection, and ad integration technologies. | — |
| 15 | Surgical Science Provider of medical simulation training products | $315K | 33 mo ago | 168 | Anders Larsson Co-Founder & CTO | WordPressApple iCloud MailMicrosoft 365+28 | 19 patents Provides haptic and visual user‑interface hardware for surgical simulation training systems. | 1 award |
| 16 | Zero Parallax Developer of image capture technology for virtual reality and industrial applications | $234K | 118 mo ago | 6 | Gajane Kalatshjan Co-Founder | — | 5 patents 360° spherical imaging optics for automotive cameras and ADAS sensor systems | — |
| 17 | SceneThere Tools to create & publish interactive VR experiences | $200K | 100 mo ago | — | Marcus Olsson Co-Founder | — | — | — |
| 18 | Tenstar Simulation Provider of simulation-based training solutions for vehicles and machines across industries | $167K | 106 mo ago | 36 | Freddy Lund Owner & CEO | WordPressApple iCloud MailMicrosoft 365+20 | — | 1 partnership |
| 19 | Omnifinity Omnidirectional treadmill for movement tracking | $115K | 88 mo ago | — | Micael Schmitz Founder | — | — | — |
Top 12 Virtual Reality companies in Sweden
#1
Seed · Stockholm, Stockholm County · founded 2015 · 57 employees$700Kraised▾
Computer vision and artificial intelligence software for autonomous driving and smart cities. It is a 3D computer vision and machine learning company that offers real time roads and area monitoring solutions by positioning for AR/VR and uses a smartphone's camera, accelerometer, and gyroscope to track 2D and 3D objects, users, and drone position. It incorporates computer vision technology to track camera movements in drones and recalculates this information to replicate motion in VR. It manages cities, infrastructure, and road assets.
- Apr 2026Seed—
- Aug 2016Seed$700K
- 2015Seed—
#2
Series B · Stockholm, Stockholm County · founded 2016 · 60 employees$10.1Mraised▾
VR game development studio for PC and console platforms. The company focuses on developing VR games that offer storytelling and social play. The company has developed Apex Construct, which is an action-adventure genre-based VR game. The game is available on Steam, PlayStation Store, and Oculus store. It generates revenue through the paid games.
- Oct 2023Series B$4M
- Jul 2021Series B$4M
- Sep 2017Series A$2.1M
- Jun 2016Seed—
#3
Series B · Uppsala, Uppsala County · founded 2001 · 120 employees$41.8Mraised▾
Developer of digital audio processing technology for improved sound system performance. The technology measures and corrects audio distortions and imbalances in listening environments. It offers audio tools for signal processing across automotive, computer, and mobile devices. The software aims to provide clarity and accurate imaging.
- May 2021Series B$17.7M
- Apr 2020Series B$6M
- Feb 2019Series B$13.2M
- Sep 2018Series A$8.6M
#4
Series C · Stockholm, Stockholm County · founded 2015$38.5Mraised▾
VR gaming development studio. It focuses on creating casual games. It has developed multiple VR games including Narrows, Wonderglade, and Bait. The games are available on the Google Play store, and Oculus store. It generates revenue through in-app purchases and paid games.
- Jul 2021Series C$25M
- Oct 2018Series B$7.5M
- Aug 2015Series A$6M
#5
Public · Stockholm, Stockholm County · founded 2010 · 34 employees$10.5Mraised▾
Provider of touchless gesture-recognizing software for computer interaction. Its Touchless A3D software platform detects and tracks objects in three dimensions relying only on the video stream from the embedded camera. It is hardware independent and runs on all major mobile operating systems.
- Jun 2016Seed$305K
- Jun 2016Angel$488K
- Jul 2015Angel$360K
- Nov 2014Angel$3.8M
#6
Seed · Stockholm, Stockholm County · founded 2014 · 19 employees$3.2Mraised▾
Provider of a software for automating hand animation process in games. The company has developed VirtualGrasp, a software that automates the hand animation process for game developers and industrial training scenarios. The software works as a plugin for the game engine.
- Sep 2021Grant (prize money)$58.2K
- Apr 2021Grant (prize money)$60.6K
- Apr 2021Seed$2.9M
- Jul 2020Grant (prize money)$551.4K
#7
Public · Gothenburg, Vastra Gotaland County · founded 1999 · 168 employees$315Kraised▾
Provider of medical simulation training products. It offers virtual reality-based training systems for laparoscopic, endoscopic, and robotic surgery. Their simulation platforms such as LapSim, EndoSim, FlexVR, TraumaVR are used by hospitals, universities, and medical technology companies. With lifelike graphics, haptic feedback, and customizable curricula, their solutions help healthcare professionals build surgical skills, improve patient safety, and confidently adopt new medical devices.
- Oct 2023Grant (prize money)$315K
#8
Seed · Stockholm, Stockholm County · founded 2015 · 15 employees$1.7Mraised▾
3D software for gesture recognition. The platform offers hand and body tracking technology for multiple applications, including industrial safety and XR. Features include hand and body tracking for industrial safety for hazardous zones, hand interaction for XR applications with features like tracking, gestures, masking, and mesh, allowing for integration with any camera, hardware, and platform, metaverse toolkit, and more.
- Jun 2019Grant (prize money)$2.4M
- Aug 2016Seed$1.7M
- 2015Grant (prize money)$10K
#9
Series A · Stockholm, Stockholm County · founded 2016 · 21 employees$2Mraised▾
Cortopia Studios is an independent VR game developer based in Stockholm, Sweden. It has developed an action-strategy based VR game known as "Wands". The game is available on Steam, Oculus store, and Google Play store. It has won "Best VR Game 2016" at IMGA for its game "Wands". It generates revenue through paid games and in-app purchases.
- Jan 2018Series A$2M
#10
Seed · Stockholm, Stockholm County · founded 2016 · 26 employees$708.9Kraised▾
Warpin Reality is a global immersive technology partner that helps innovative brands enter the virtual reality, mixed reality, and augmented reality worlds. They offer strategic conceptualization and add brand value to help brands enter the VR, AR, and MR platforms.
- Sep 2021Seed$708.9K
#11
Deadpooled · Lund, Skane County · founded 2010$1.2Mraised▾
Briskeye makes 360-degree cameras for live streaming. CAM360 Pro is targeted at broadcasters and production companies. DOC360 is for documentation purpose for crime scenes and construction companies. Videos surveillance products made for institutions like police include CAM360 to be mounted on a vehicle or on the body. Its own software stitches images from three camera lenses and combines them into a single spherical image. Clients include Fox, Bloomberg, Dubai Police. Raised $1.2M in Sep 2016 from angel investors including Anders Laurin.
- Sep 2016Angel$1.2M
#12
Deadpooled · Stockholm, Stockholm County · founded 2014 · 9 employees$825.3Kraised▾
Developer of virtual reality applications for mental health treatments. The company is developing mobile VR applications for mental health treatment, diagnostics, and prevention which include the Calm place - Meditation application, Speaking place - Public speaking training application, and Talking place - Interview training application.
- May 2018Seed$735.6K
- Apr 2017Seed$16.6K
- 2014Seed$73.1K
Funding & investor landscape
Notable founders
How research on AR / VR / Metaverse is moving in Sweden
A read on the academic research around AR / VR / Metaverse — which themes are gaining ground, the institutions and researchers driving them, and how the tone is shifting. Based on 329 Sweden-affiliated papers.
- KTH Royal Institute of Technology41
- Karolinska Institutet36
- Lund University36
- Chalmers University of Technology33
- University of Gothenburg22
- Virtual reality1→30
- Augmented reality1→17
- Human–computer interaction1→12
- Key (lock)1→5
- Virtual reality8→84
- Human–computer interaction5→36
- Augmented reality5→34
- Context (archaeology)1→11
- Visualization1→7
- Virtual reality3→33
- Human–computer interaction4→15
- Augmented reality2→8
- Perception1→5
Where ar vr is researched across Sweden
Location clusters by institution affiliation — each city's volume, stance tone, and a quick read on its hot topic, what's advancing, the opening opportunity, and the main concern.