Radar Landscapes School and Campus Software Landscape of the United States
School and Campus Software industry in the United States — illustrated cover for the School and Campus Software Landscape of the United States
Radar · Industry landscape · the United States

School and Campus Software Landscape of the United States

3,680 School and Campus Software companies in the United States, in one picture: who is hiring, who is raising money, who founded them, where they are based, what the news is about, which skills employers want and where the research is going. Updated August 2026.

3,680companies tracked
$12.1Bdisclosed funding
210hiring right now
291events · 24 months
356,336news articles · 12 months

Who leads School and Campus Software in the United States

Shows 3,680 tracked companies, highlighting the top hiring firms, best-funded firms, and the number currently hiring (210) and funded (661).

open roles
Hiring now
ranked by live open roles
  1. 01Finalsite11last posted Jun 2026
  2. 02Transact Campus10last posted Jul 2026
  3. 03Vertex Education10last posted Jun 2026
  4. 04Cengage Group10last posted May 2026
  5. 05Focus School Software9last posted May 2026
  6. 06YuJa9last posted Jun 2026
  7. 07SchooLinks9last posted May 2026
  8. 08Audio Enhancement9last posted Jun 2026
210 companies hiring · 3 posted in the last 30 days
disclosed funding
Most funded
disclosed totals, all rounds
  1. 01Kajabi$550MSeries A · May 2021
  2. 02Cengage Group$525MSeries D · May 2023
  3. 03Presence Learning$413.9MSeries E · Nov 2021
  4. 04Mosyle$409.6MSeries B · May 2022
  5. 05Answers$387.5MPost IPO · Oct 2014
  6. 062U$350.9MConventional Debt · Apr 2019
  7. 07Akili Interactive$270.6MSeries D · May 2021
  8. 08Education Dynamics$229.2MConventional Debt · Sep 2020
661 companies with disclosed rounds · $12.1B total
revenue
Revenue leaders
official filings first, else latest snapshot
  1. 012U$180.7MFY2024 filing
  2. 02Gumroad$20.7Msnapshot Dec 2023
  3. 03Quizizz$15.7MFY2022 filing
  4. 04Exxat Systems$10.7MFY2025 filing
  5. 05Graphy$3.5MFY2025 filing
  6. 06HelloSubs$2.8Msnapshot Dec 2022
  7. 07Wise$765kFY2023 filing
  8. 08Amesite$108kFY2026 filing
9 companies with a revenue figure
headcount
Largest teams
ranked by tracked headcount
  1. 01Ilumno5,001tracked employees
  2. 022U2,364tracked employees
  3. 03Vertex Education1,024tracked employees
  4. 04Skyward631tracked employees
  5. 05Infinite Campus543tracked employees
  6. 06Jenzabar461tracked employees
  7. 07Faria419tracked employees
  8. 08Brightwheel404tracked employees
140 companies with headcount data
share of events
Share of voice
share of all tracked sector news events, 24 months
  1. 01Wise20.2%89 tracked events
  2. 02Skillsoft11.4%50 tracked events
  3. 03Apogee8.6%38 tracked events
  4. 04Amesite8.4%37 tracked events
  5. 05CYPHER LEARNING4.8%21 tracked events
  6. 06Instructure2.7%12 tracked events
  7. 07Concourse2.0%9 tracked events
  8. 08Brisk1.8%8 tracked events
440 tracked events across 71 companies
web reach
Most-used apps
the sites in this sector the web visits most
  1. 01ParentSquaretop 5kparentsquare.com
  2. 02Turnitintop 5kturnitin.com
  3. 03Gradescopetop 5kgradescope.com
  4. 04Gimkittop 5kgimkit.com
  5. 05Classeratop 5kclassera.com
  6. 06Schoologytop 5kschoology.com
  7. 07Gumroadtop 10kgumroad.com
  8. 08Clevertop 10kclever.com
1,273 companies here run a site with a measured audience · 371 of them sit inside the web’s top million
articles
In the news
Prism news coverage, last 12 months
  1. 01Embark709articles in the window
  2. 02Kanopy392articles in the window
  3. 03Turnitin180articles in the window
  4. 04Common Application160articles in the window
  5. 05ProQuest159articles in the window
  6. 06Kno140articles in the window
  7. 07Skillsoft134articles in the window
  8. 08Loper131articles in the window
181 of these companies drew sector coverage in the window
Radar

See all 3,680 School and Campus Software companies in the United States

Filter by funding, headcount, hiring and location, and export the list.

How the School and Campus Software ecosystem in the United States grew, 2016–2025

Shows the yearly count of new companies, with a peak of 207 founded in 2020 and 44 founded in 2025.

Companies founded / year
new School and Campus Software companies in the United States
2016: 1472017: 1762018: 1752019: 1602020: 2072021: 1702022: 1472023: 1532024: 1042025: 44
20162025
peak 207 in 2020
Companies raising / year
with a disclosed round that year
20162025
peak 114 in 2016
Disclosed funding / year
sum of disclosed rounds (USD)
2016: 605,952,0132017: 373,956,0912018: 671,050,8022019: 660,779,3152020: 648,813,7402021: 2,274,560,3682022: 1,019,317,3402023: 935,111,3902024: 490,619,4042025: 468,493,173
20162025
peak $2.3B in 2021

Where School and Campus Software companies in the United States are based

Lists the cities with the most companies, led by New York City (221) and San Francisco (185).

New York City skyline — School and Campus Software hub in the United States
Hub 01
New York City
221 School and Campus Software companies
28% of the School and Campus Software companies across these hubs
221companies
$1.2Bdisclosed funding
9hiring now
Photo Wikipedia · New York City · CC BY-SA 4.0
San Francisco skyline — School and Campus Software hub in the United States
Hub 02
San Francisco
185 School and Campus Software companies
23% of the School and Campus Software companies across these hubs
185companies
$1.6Bdisclosed funding
17hiring now
Photo Wikipedia · San Francisco · CC BY-SA 4.0
Austin, a School and Campus Software hub in the United States
Hub 03
Austin
83 School and Campus Software companies
10% of the School and Campus Software companies across these hubs
83companies
$128.2Mdisclosed funding
6hiring now
generated artwork
Los Angeles skyline — School and Campus Software hub in the United States
Hub 04
Los Angeles
72 School and Campus Software companies
9% of the School and Campus Software companies across these hubs
72companies
$264Mdisclosed funding
4hiring now
Photo Wikipedia · Los Angeles · CC BY-SA 4.0
Boston skyline — School and Campus Software hub in the United States
Hub 05
Boston
72 School and Campus Software companies
9% of the School and Campus Software companies across these hubs
72companies
$600.9Mdisclosed funding
9hiring now
Photo Wikipedia · Boston · CC BY-SA 4.0
Chicago skyline — School and Campus Software hub in the United States
Hub 06
Chicago
64 School and Campus Software companies
8% of the School and Campus Software companies across these hubs
64companies
$48Mdisclosed funding
5hiring now
Photo Wikipedia · Chicago · CC BY-SA 4.0
Atlanta skyline — School and Campus Software hub in the United States
Hub 07
Atlanta
49 School and Campus Software companies
6% of the School and Campus Software companies across these hubs
49companies
$108.6Mdisclosed funding
2hiring now
Photo Wikipedia · Atlanta · CC BY-SA 4.0
Dallas skyline — School and Campus Software hub in the United States
Hub 08
Dallas
45 School and Campus Software companies
6% of the School and Campus Software companies across these hubs
45companies
$19.6Mdisclosed funding
4hiring now
Photo Wikipedia · Dallas · CC BY-SA 4.0

The School and Campus Software market map of the United States: what these companies actually do

Breaks down product sub‑categories and revenue models, noting the largest sub‑categories (edtech, enterprise tech) and that subscription is the most common revenue model (3,201 companies).

  • Edtech3,640 companies · $12B raised · 208 hiring
  • Enterprise Tech2,826 companies · $9.6B raised · 182 hiring
  • Enterprise Software1,629 companies · $4.4B raised · 95 hiring
  • SaaS1,531 companies · $5.2B raised · 91 hiring
  • Consumer Digital1,518 companies · $5.2B raised · 76 hiring
  • Edtech SaaS1,482 companies · $4.6B raised · 84 hiring
  • Loneliness Economy202 companies · $1.4B raised · 11 hiring
  • Healthtech151 companies · $992.5M raised · 11 hiring
  • Kids Hobby Classes69 companies · $85.5M raised · 7 hiring
  • Marketplaces63 companies · $151.1M raised · 5 hiring
  • Artificial Intelligence54 companies · $164.2M raised · 4 hiring
  • Native AI in Education54 companies · $164.2M raised · 4 hiring

Monetization

How School and Campus Software companies make money

How many companies earn revenue each way. Plenty use more than one model, so the counts add up to more than the sector.

Subscription3,201
Advertising403
Commission on Transaction358
Fee-For-Service268
E-Commerce - Service212
E-Commerce - Product130
Freemium66
Sponsorship39

Funding, M&A and the deals moving School and Campus Software in the United States

Leadership 75Earnings 52Funding 37M&A 36Announcement 27Product 17Regulatory 14IPO 11Contracts 10Jobs 4
  • M&AMimir acquires PayEx platform from Swedbank.2026-04-08
  • FundingApogee Acquisition Corp announced the closing of its initial public offering of 17,250,000 units at a price of $10.00 per unit on April 8, 2026, which included the full exercise by the underwriters of their overallotment option to purchase an additional 2,250,000 units. Total gross proceeds from the offering were $172,500,000 before deducting underwriting discounts and commissions and other offering expenses payable by the Company.2026-04-08
  • M&ASymplicity Corp, a portfolio company of HIG Capital, has been acquired by Volaris Group, an operating group of Constellation Software.2026-02-16
  • IPOInstructure Holdings, Inc. today announced the launch of the roadshow for its initial public offering of 12,500,000 shares of its common stock.2026-02-05
  • FundingConcourse – $12.0M2026-02-02
  • FundingTrueLeap Inc., a Houston-based knowledge infrastructure and last-mile technology company, today announced the close of its oversubscribed $3.3 million Seed Round, led by Joe Swinbank Family Limited Partnership, with participation from additional strategic partners.2026-01-28
  • M&ANewsela acquired Schoolytics2026-01-22
  • FundingParallel Learning has now raised a total of $48.9M in total equity funding and is backed by Rethink Impact and Valspring Capital.2025-12-15
  • M&ATravelsoft has announced the acquisition of proQuest Computersysteme GmbH.2025-12-15
  • M&AOtus has acquired MindPrint Learning, a K-12 cognitive assessment software specialist, to expand its education technology offerings.2025-12-05

Mergers and acquisitions

Deals from the last 24 months where a School and Campus Software company in the United States was the buyer or the one bought, newest first. “Undisclosed” means the price was never published — not that the deal was worth nothing.

AcquirerTargetDeal valueStatusDate
playon sportsrSchoolTodayundisclosedAnnounced2026-04-20
MimirpayexundisclosedAnnounced2026-04-09
HIG CapitalSymplicityundisclosedCompleted2026-02-16
volaris groupSymplicityundisclosedAnnounced2026-02-16
newselaSchoolyticsundisclosedAnnounced2026-01-22
travelsoftProQuestundisclosedAnnounced2025-12-15

Who is listing, hiring leaders, launching and winning work

Details specific event types such as IPO filings, leadership changes, product launches, and contract wins.

IPO pipeline
6 companies listed or filing · last 24 months
  • WiseIPO · NASDAQ · WISE · 6 reportsApr 2026
  • ApogeeIPO · Nasdaq Stock Market LLC · AACPU · 1 reportApr 2026
  • InstructureIPO · New York Stock Exchange (NYSE) · INST · 2 reportsFeb 2026
  • PinkfongIPO · South Korean stock market · 5 reportsDec 2025
  • GraphyIPO · South Korea’s secondary stock market · 2 reportsSep 2025
  • AmesiteIPO · Nasdaq · AMST · 2 reportsJan 2025
Leadership moves
33 tracked people moves · last 12 months
  • EllucianJosh Rice · Appointment → Chief Commercial OfficerApr 2026
  • SkillsoftArt Gilliland · Appointment → Board of DirectorsMar 2026
  • CYPHER LEARNINGJohn Mazur · Appointment → Operating AdvisorMar 2026
  • RethinkJon Legere · Appointment → Chief Production OfficerMar 2026
  • WiseScott Hill · Appointment → Independent Non-Executive DirectorMar 2026
  • EmbarkLaura Neal · Appointment → Chief Revenue OfficerMar 2026
  • CYPHER LEARNINGGraham Glass · Appointment → Chief Technology OfficerMar 2026
  • BlackboardMatthew Pittinsky · Appointment → Chief Executive OfficerMar 2026
Product launches
tracked launches · last 12 months
Contract wins
8 customer wins · last 24 months
  • Wisewon capitecApr 2026
  • Skywardwon Amazon LeoMar 2026
  • Apogeewon charities buying groupAug 2025
  • Skywardwon undisclosed clientApr 2025
  • Wisewon morgan stanleyDec 2024
  • Amesitewon Franchise OwnersDec 2024
Regulatory & litigation
14 regulatory events · 2 tracked suits · 24 months
  • Wiseapproved to issue foreign currency wallets and Wise cards — Ministry of CommerceMar 2026
  • Wiseapproved for service launchMar 2026
  • Wiseconditional approval — South African Reserve Bank (SARB)Dec 2025
  • Wiseconditional approval to begin operations — South African Reserve BankDec 2025
  • class v cerevel therapeutics, bain capital, pfizerSecurities Exchange Act violations related to secondary offering and merger · FiledApr 2025
  • class v edwards lifesciencessecurities fraud · FiledNov 2024
Earnings pulse
companies reporting results · last 24 months
9 companies reporting47 company-quarters trackedbeat 8miss 5in line 0

Half of these companies grew revenue faster than +4.6%, half slower.

Who is building School and Campus Software in the United States

Profiles 1,684 founders and CEOs across 1,260 firms, showing top alma maters (Stanford 53) and prior employers (Google 17).

Founders and chief executives12 of 1,684, from the best-funded companies on this page
Kenny Rueter
Co-Founder & Co-CEO
Kenny Rueter

Ex-Foremost Trading, Binary Trading, OTC Innovations, Centrocom. Biola University BS 1999

Michael Hansen
CEO
Michael Hansen

CEO-Cengage · Ex-CEO-Talkspace, CEO-Elsevier, Bertelsmann · Columbia Business School MBA 1989

Kate Walker
Chief Executive Officer
Kate Walker

Ex-The Princeton Review, Tutor.com, Kaplan, Goldman, Sachs. Georgetown University BS 1998, Harvard Business School MBA 2005

Kees Bol
CEO
Kees Bol

Ex-MD Pearson, Strayer Education, Capital One, McKinsey. Leiden University MS, Harvard University PhD 1996

Matt Omernick
Co-Founder
Matt Omernick

Ex-Microsoft, LucasArts, Electronic Arts, DreamWorks Interactive, Atomic Imaging, Day One Studios…

Liam Don
Co-founder & President
Liam Don

Classdojo, ex-Durham University, ex-Jagex, University of Durham, 2008

Tyler Shaddix
Co-Founder
Tyler Shaddix

Forbes Technology Council, ex-UC Merced, NetFile. University of California Merced BS

Ardis Kadiu
Founder & CEO
Ardis Kadiu

Element451, ex-Spark451, ex-Nyu Tandon School Of Engineering, New York University, 2010

Michael Chasen
Co-Founder & CEO
Michael Chasen
repeat founder

Ex-PrecisionHawk, Founder SocialRadar, Blackboard, KPMG. American University BS 1994, Georgetown University McDonough School of Business MBA 1995

John Katzman
Chief Executive Officer
John Katzman

Carnegie Learning, ex-National Alliance For Public Charter Schools, ex-Renaissance Learning, Princeton University, 1981

Bruce Dahlgren
Chief Executive Officer
Bruce Dahlgren

Ex-Trivest Partners, Kony, HP, Hewlett Packard, Lexmark, NCR, AT&T. Stetson University BBA 1982, MBA 1985

Nick Diao
Co-Founder
Nick Diao

Ex-Payfone. Pomona College 2017, Columbia University in the City of New York 2019

Where the founders studied
alma mater on record for 283 of 1,684 founders
Stanford University53
Harvard University34
University of Pennsylvania31
University of California (Berkeley)22
Columbia University20
Yale University19
Harvard Business School17
Massachusetts Institute of Technology15
Where they worked before
a previous employer on record for 67 of 1,684 founders
Google17
Microsoft15
McKinsey11
Amazon8
Apple5
Uber5
Cisco5
Salesforce3
Founders flagged as repeat founders
of 1,472 founders with a profile on this page
14
carry a repeat-founder flag
  • flagged as repeat founders14
  • no repeat-founder flag1,458
Women and men among the founders
first names matched for 1,530 of 1,684 founders
23%
of matched founders are women
  • women347
  • men1,183
Inferred from first names, using 119 million people who state their own gender: a first name counts only where at least 20 of them share it and at least 90% of those share the same gender. The other 154 founders go in neither column.
Radar

Look up the people behind School and Campus Software companies in the United States

Search founders, executives and operators by company, role and location.

Who funds School and Campus Software in the United States

Records 1,098 funding rounds since 2016 from 1,026 investors, with a typical round size of $1.5 million.

Investor · most active investors since 2016RoundsLedLatest
HHS36Dec 2025
Reach Capital2811Nov 2024
Owl Ventures2515Mar 2025
Techstars2416Aug 2024
Y Combinator2210Nov 2025
National Science Foundation20Mar 2025
New Markets Venture Partners179Jul 2022
Europa16Sep 2023
500 Global116Jan 2023
GSV Ventures116Jun 2024
Stage mix · rounds since 2016
Seed & Angel485
Series A–B329
Series C+ / PE81
Grants, debt & other203

The typical round is $1.5M — half were bigger, half smaller.

The biggest School and Campus Software funding rounds in the United States

Highlights the largest disclosed round—Kajabi’s $550 million Series A—and lists ten other large recent rounds.

CompanyRoundSizeWhenBackers
KajabiSeries Amega-round$550MMay 2021Tiger Global Management, insightsoftware, TPG +4 more
Cengage GroupSeries Dmega-round$525MMay 2023
Presence LearningSeries Emega-round$349.6MNov 2021Spectrum Equity, The Rise Fund
GoGuardianSeries B$200MAug 2021Tiger Global Management
MosyleSeries B$196MMay 2022Insight Partners, StepStone Group, Album VC +1 more
Element451Series B$175MDec 2024PSG
MosyleSeries B$162.5MApr 2022
ClassDojoSeries D$125MJul 2022Tencent
CampusLogicSeries D$120MJul 2020Dragoneer Investment Group
OcelotSeries D$117MSep 2022K1 Investment Management
Venture round sizes · 2023–2025
<$1M35
$1–10M69
$10–50M21
$50–250M5
>$250M1

131 venture rounds with a disclosed amount in the window.

Fresh cheques · last 6 months

What the news says about School and Campus Software in the United States

Counts 356,336 news articles in the last year, with most coverage on extracurricular activities, bullying prevention, college readiness, and wellness programs.

News volume
School and Campus Software coverage across United States · articles per quarter
2021Q2: 63,5372021Q3: 73,4372021Q4: 62,9242022Q1: 71,7402022Q2: 66,1992022Q3: 63,5502022Q4: 62,8252023Q1: 73,4342023Q2: 84,6042023Q3: 71,5172023Q4: 73,4662024Q1: 85,4762024Q2: 81,8042024Q3: 84,3912024Q4: 77,3252025Q1: 106,5172025Q2: 73,5272025Q3: 124,7842025Q4: 68,5232026Q1: 112,464
2021Q22026Q1
peak 124,784 in 2025Q3 · 356,336 articles in the last 12 tracked months
Tone of coverage
share of articles by dominant sentiment (positive / neutral / negative)
202120232025
Positive-tone share moved 62% → 65%, negative 36% → 34% across 2021–2025.

What the coverage is about

The subjects that dominate School and Campus Software news in United States. The arrow shows whether each one is being written about more or less than a year ago.

  • Extracurricular activities and clubs54,876→+1%
  • Bullying prevention and school safety measures44,118▲+28%
  • High school college readiness initiatives43,861→-3%
  • Physical education and wellness programs34,719→+8%
  • Artificial intelligence advancements32,181▲+31%
  • Local school district updates and policies31,000▲+60%
  • Education system changes and school board decisions27,330▲+45%
  • College athletics news26,397▲+14%
  • School violence and campus assaults25,871▲+22%
  • Student leadership and government initiatives24,358→+8%
Most-covered companies · last 12 months

181 School and Campus Software companies here were named in the news over this period.

Prism

Watch School and Campus Software coverage in United States as it happens

Prism follows these subjects story by story — which companies are named, what is said about them and how the tone moves.

Momentum

The words getting louder — and quieter

Which terms are showing up in more stories than a year ago, and which are fading. The percentage is the change in how many articles mention them.

athletic programs+43%cloud infrastructure+62%school closures+44%recreational sports programs+206%ncaa updates+54%mass shooting+46%green data centers+50%educational apps k-12+46%new gadgets+46%performance-based assessments+64%
youth basketball divisions-35%school basketball programs-35%youth basketball tournaments-37%ymca basketball leagues-39%christmas light shows-47%

The pressures the press keeps returning to

Three recurring angles in United States School and Campus Software coverage, and whether each is getting more attention year on year (through 2025).

Regulatory Risk ▲ rising
270,187 articles touch this dimension · 52.1% critical tone
20212025
signals: ai regulation compliance, responsible ai, ai research
Funding Momentum ▲ rising
113,016 articles touch this dimension · 43.2% critical tone
20212025
signals: school funding battles, education reform, budget prioritization education
Growth ▲ rising
67,105 articles touch this dimension · 48.4% critical tone
20212025
signals: ai hardware, dc fast-charging deployment, ai research

School and Campus Software jobs in the United States: who is hiring and what they ask for

Lists 8,646 job postings from 308 employers in 12 months, noting common skills (HIPAA, injections) and a median advertised salary of $76 k per year.

8,646postings · last 12 months
11,417postings tracked overall
308employers advertising
$76kmedian advertised salary/yr (n=598)

Demand

The Skills Employers Ask For

What School and Campus Software employers in the United States put in their job ads. The bar is how many postings ask for it; the arrow shows whether demand grew or shrank against the year before.

  • hipaa570
  • injections542
  • wound care540
  • catheters540
  • infection control444
  • infection control protocols122
  • excel73
  • sql70
  • salesforce56
  • python55
What level are these roles?
Entry82
Intern56
Senior903
Lead705
Manager1,319
What they pay, by level
  • Manager$105k/yr (n=122)
  • Senior$112k/yr (n=33)
  • Lead$40k/yr (n=60)
Most advertised titles
  • Licensed Practical Nurse (Lpn) - Full Green Card Sponsorship598
  • Registered Nurse (Rn) - Full Green Card Sponsorship565
  • Lpn - Full Green Card Sponsorship403
  • Account Executive44
  • User Experience Designer44
  • Ux Designer41

57 School and Campus Software-relevant internships in India were advertised over the same 12 months.

What School and Campus Software research in the United States is working on

Shows 4,451 U.S. papers, divided into 780 on common problems, 382 on cautions, and 2,502 on opportunities.

How this field talks about itself
United States-affiliated School and Campus Software papers (gold) against all published research (grey)
Promising45.3% · 37.5%1.2×
Problem-identifying16.4% · 9.7%1.7×
Descriptive14.5% · 17.0%0.9×
Breakthrough10.9% · 26.3%0.4×
Cautionary8.6% · 4.4%2.0×
Comparative3.2% · 4.0%0.8×
How the work is done
Empirical53.4%
Methods-led24.2%
Reviews14.6%
Position pieces6.5%
Theoretical1.3%
How the research reads

97% positive · 1% neutral · 2% negative, across 4,451 papers.

The institutions doing the work · United States
  • Brigham Young University8k
  • Michigan State University8k
  • Indiana University4k
  • Purdue University West Lafayette4k
  • Arizona State University4k
  • Iowa State University3k

ranked by how often their work is cited

Leading researchers · United States-affiliated work

Punya Mishra · Matthew J. Koehler · Charles R. Graham · Peggy A. Ertmer · Anne Ottenbreit‐Leftwich · Richard E. Mayer · Ryan S. Baker · George Siemens

The most-cited breakthroughs
  • What is Technological Pedagogical Content Knowledge (TPACK)? · 1k cites
  • A time‐based blended learning model · 442 cites
  • Seven Affordances of Computer-Supported Collaborative Learning: How to Support Collaborative Learning? How Can Technologies Help? · 438 cites
  • Artificial Intelligence-Enabled Intelligent Assistant for Personalized and Adaptive Learning in Higher Education · 388 cites
  • Personalized adaptive learning: an emerging pedagogical approach enabled by a smart learning environment · 376 cites
Common problems researchers identify710 papers · 7 recurring themes
Instructional Design / Educational Technology — Common problems researchers identify
Problems · theme 01
Instructional Design / Educational Technology
164 papers · 23.1% of this block
2022: 239 of every 10,000 papers on this subject2023: 236 of every 10,000 papers on this subject2024: 228 of every 10,000 papers on this subject2025: 309 of every 10,000 papers on this subject2022: 239 of every 10,000 papers on this subject2023: 236 of every 10,000 papers on this subject2024: 228 of every 10,000 papers on this subject2025: 309 of every 10,000 papers on this subject▲ +29% share2022→2025 share of research on this subject
Instructional design · Educational technology · Experiential learning · Professional learning community
“Constructing a Design Framework and Pedagogical Approach for Adaptive Learning in Higher Education: A Practitioner's Perspective”
164 of these papers raise it as a problem
Technology Integration / Educational Technology — Common problems researchers identify
Problems · theme 02
Technology Integration / Educational Technology
159 papers · 22.4% of this block
2022: 382 of every 10,000 papers on this subject2023: 370 of every 10,000 papers on this subject2024: 343 of every 10,000 papers on this subject2025: 409 of every 10,000 papers on this subject2022: 382 of every 10,000 papers on this subject2023: 370 of every 10,000 papers on this subject2024: 343 of every 10,000 papers on this subject2025: 409 of every 10,000 papers on this subject▲ +7% share2022→2025 share of research on this subject
Technology integration · Educational technology · Information and Communications Technology · Information technology
“Teachers’ Beliefs and Technology Practices”
159 of these papers raise it as a problem
Distance Education / Online Learning — Common problems researchers identify
Problems · theme 03
Distance Education / Online Learning
130 papers · 18.3% of this block
2022: 284 of every 10,000 papers on this subject2023: 209 of every 10,000 papers on this subject2024: 146 of every 10,000 papers on this subject2025: 140 of every 10,000 papers on this subject2022: 284 of every 10,000 papers on this subject2023: 209 of every 10,000 papers on this subject2024: 146 of every 10,000 papers on this subject2025: 140 of every 10,000 papers on this subject▼ -51% share2022→2025 share of research on this subject
Distance education · Online learning · Blended learning · Pandemic
“Foundations of online learning: Challenges and opportunities”
130 of these papers raise it as a problem
Mathematics Education / Educational Technology — Common problems researchers identify
Problems · theme 04
Mathematics Education / Educational Technology
86 papers · 12.1% of this block
2022: 1,311 of every 10,000 papers on this subject2023: 1,291 of every 10,000 papers on this subject2024: 974 of every 10,000 papers on this subject2025: 524 of every 10,000 papers on this subject2022: 1,311 of every 10,000 papers on this subject2023: 1,291 of every 10,000 papers on this subject2024: 974 of every 10,000 papers on this subject2025: 524 of every 10,000 papers on this subject▼ -60% share2022→2025 share of research on this subject
Mathematics education · Educational technology · Technology integration · Pedagogy
“The Teacher Technology Integration Experience: Practice and Reflection in the Classroom”
86 of these papers raise it as a problem
Applications Of Artificial Intelligence / Corporate Governance — Common problems researchers identify
Problems · theme 05
Applications Of Artificial Intelligence / Corporate Governance
78 papers · 11.0% of this block
2022: 68 of every 10,000 papers on this subject2023: 74 of every 10,000 papers on this subject2024: 71 of every 10,000 papers on this subject2025: 137 of every 10,000 papers on this subject2022: 68 of every 10,000 papers on this subject2023: 74 of every 10,000 papers on this subject2024: 71 of every 10,000 papers on this subject2025: 137 of every 10,000 papers on this subject▲ +100% share2022→2025 share of research on this subject
Applications of artificial intelligence · Corporate governance · Equity · Adaptation
“Examining Teaching Competencies and Challenges While Integrating Artificial Intelligence in Higher Education”
78 of these papers raise it as a problem
Learning Analytics / Analytics — Common problems researchers identify
Problems · theme 06
Learning Analytics / Analytics
60 papers · 8.5% of this block
2022: 90 of every 10,000 papers on this subject2023: 84 of every 10,000 papers on this subject2024: 63 of every 10,000 papers on this subject2025: 82 of every 10,000 papers on this subject2022: 90 of every 10,000 papers on this subject2023: 84 of every 10,000 papers on this subject2024: 63 of every 10,000 papers on this subject2025: 82 of every 10,000 papers on this subject▼ -9% share2022→2025 share of research on this subject
Learning analytics · Analytics · Big data · Educational data mining
“Learning analytics and educational data mining”
60 of these papers raise it as a problem
Generative Grammar / Generative Model — Common problems researchers identify
Problems · theme 07
Generative Grammar / Generative Model
33 papers · 4.6% of this block
2022: 62 of every 10,000 papers on this subject2023: 72 of every 10,000 papers on this subject2024: 74 of every 10,000 papers on this subject2025: 136 of every 10,000 papers on this subject2022: 62 of every 10,000 papers on this subject2023: 72 of every 10,000 papers on this subject2024: 74 of every 10,000 papers on this subject2025: 136 of every 10,000 papers on this subject▲ +118% share2022→2025 share of research on this subject
Generative grammar · Generative model · Mediation · Personalization
“Generative AI in Higher Education: Demographic Differences in Student Perceived Readiness, Benefits, and Challenges”
33 of these papers raise it as a problem
Cautions336 papers · 7 recurring themes
Learning Analytics / Higher Education — Cautions
Cautions · theme 01
Learning Analytics / Higher Education
65 papers · 19.3% of this block
2022: 413 of every 10,000 papers on this subject2023: 434 of every 10,000 papers on this subject2024: 394 of every 10,000 papers on this subject2025: 540 of every 10,000 papers on this subject2022: 413 of every 10,000 papers on this subject2023: 434 of every 10,000 papers on this subject2024: 394 of every 10,000 papers on this subject2025: 540 of every 10,000 papers on this subject▲ +31% share2022→2025 share of research on this subject
Learning analytics · Higher education · Literacy · Cognition
“Exploring the Potential Impact of Artificial Intelligence (AI) on International Students in Higher Education: Generative AI, Chatbots, Analy”
65 of these papers raise it as a problem
Mathematics Education / Educational Technology — Cautions
Cautions · theme 02
Mathematics Education / Educational Technology
64 papers · 19.0% of this block
2022: 1,329 of every 10,000 papers on this subject2023: 1,305 of every 10,000 papers on this subject2024: 986 of every 10,000 papers on this subject2025: 545 of every 10,000 papers on this subject2022: 1,329 of every 10,000 papers on this subject2023: 1,305 of every 10,000 papers on this subject2024: 986 of every 10,000 papers on this subject2025: 545 of every 10,000 papers on this subject▼ -59% share2022→2025 share of research on this subject
Mathematics education · Educational technology · Blended learning · Flipped classroom
“The effectiveness of e-learning: An explorative and integrative review of the definitions, methodologies and factors that promote e-Learning”
64 of these papers raise it as a problem
Test / Analytics — Cautions
Cautions · theme 03
Test / Analytics
62 papers · 18.5% of this block
2022: 78 of every 10,000 papers on this subject2023: 80 of every 10,000 papers on this subject2024: 72 of every 10,000 papers on this subject2025: 84 of every 10,000 papers on this subject2022: 78 of every 10,000 papers on this subject2023: 80 of every 10,000 papers on this subject2024: 72 of every 10,000 papers on this subject2025: 84 of every 10,000 papers on this subject▲ +8% share2022→2025 share of research on this subject
Test · Analytics · Science education · Affect
“A Global Classroom? Evaluating the Effectiveness of Global Virtual Collaboration as a Teaching Tool in Management Education”
62 of these papers raise it as a problem
Technology Integration / Digital Transformation — Cautions
Cautions · theme 04
Technology Integration / Digital Transformation
53 papers · 15.8% of this block
2022: 239 of every 10,000 papers on this subject2023: 244 of every 10,000 papers on this subject2024: 253 of every 10,000 papers on this subject2025: 354 of every 10,000 papers on this subject2022: 239 of every 10,000 papers on this subject2023: 244 of every 10,000 papers on this subject2024: 253 of every 10,000 papers on this subject2025: 354 of every 10,000 papers on this subject▲ +48% share2022→2025 share of research on this subject
Technology integration · Digital transformation · Educational technology · Technology education
“Educational Technology: A Review of the Integration, Resources, and Effectiveness of Technology in K-12 Classrooms”
53 of these papers raise it as a problem
Asynchronous Communication / Online Learning — Cautions
Cautions · theme 05
Asynchronous Communication / Online Learning
36 papers · 10.7% of this block
2022: 2,177 of every 10,000 papers on this subject2023: 2,109 of every 10,000 papers on this subject2024: 1,983 of every 10,000 papers on this subject2025: 2,119 of every 10,000 papers on this subject2022: 2,177 of every 10,000 papers on this subject2023: 2,109 of every 10,000 papers on this subject2024: 1,983 of every 10,000 papers on this subject2025: 2,119 of every 10,000 papers on this subject▼ -3% share2022→2025 share of research on this subject
Asynchronous communication · Online learning · Perception · Pandemic
“Students’ perception of online learning during the COVID-19 pandemic”
36 of these papers raise it as a problem
Intelligent Tutoring System / Game Based Learning — Cautions
Cautions · theme 06
Intelligent Tutoring System / Game Based Learning
30 papers · 8.9% of this block
2022: 5 of every 10,000 papers on this subject2023: 7 of every 10,000 papers on this subject2024: 9 of every 10,000 papers on this subject2025: 11 of every 10,000 papers on this subject2022: 5 of every 10,000 papers on this subject2023: 7 of every 10,000 papers on this subject2024: 9 of every 10,000 papers on this subject2025: 11 of every 10,000 papers on this subject▲ +102% share2022→2025 share of research on this subject
Intelligent tutoring system · Game based learning · Computer-Assisted Instruction · Narrative
“Motivation and performance in a game-based intelligent tutoring system.”
30 of these papers raise it as a problem
Generative Grammar / Generative Model — Cautions
Cautions · theme 07
Generative Grammar / Generative Model
26 papers · 7.7% of this block
2022: 14 of every 10,000 papers on this subject2023: 28 of every 10,000 papers on this subject2024: 46 of every 10,000 papers on this subject2025: 101 of every 10,000 papers on this subject2022: 14 of every 10,000 papers on this subject2023: 28 of every 10,000 papers on this subject2024: 46 of every 10,000 papers on this subject2025: 101 of every 10,000 papers on this subject▲ +594% share2022→2025 share of research on this subject
Generative grammar · Generative model · Personalized learning · Grading
“Pedagogical Applications of Generative AI in Higher Education: A Systematic Review of the Field”
26 of these papers raise it as a problem
Opportunities2,228 papers · 7 recurring themes
Experiential Learning / Active Learning — Opportunities
Opportunities · theme 01
Experiential Learning / Active Learning
622 papers · 27.9% of this block
2022: 184 of every 10,000 papers on this subject2023: 174 of every 10,000 papers on this subject2024: 157 of every 10,000 papers on this subject2025: 224 of every 10,000 papers on this subject2022: 184 of every 10,000 papers on this subject2023: 174 of every 10,000 papers on this subject2024: 157 of every 10,000 papers on this subject2025: 224 of every 10,000 papers on this subject▲ +22% share2022→2025 share of research on this subject
Experiential learning · Active learning · Blended learning · Higher education
“Using an adaptive learning tool to improve student performance and satisfaction in online and face-to-face education for a more personalized”
Generative Grammar / Generative Model — Opportunities
Opportunities · theme 02
Generative Grammar / Generative Model
324 papers · 14.5% of this block
2022: 38 of every 10,000 papers on this subject2023: 62 of every 10,000 papers on this subject2024: 96 of every 10,000 papers on this subject2025: 194 of every 10,000 papers on this subject2022: 38 of every 10,000 papers on this subject2023: 62 of every 10,000 papers on this subject2024: 96 of every 10,000 papers on this subject2025: 194 of every 10,000 papers on this subject▲ +416% share2022→2025 share of research on this subject
Generative grammar · Generative model · Transformative learning · Personalized learning
“AI IN EDUCATION: PIONEERING NEW APPROACHES TO LEARNING AND TEACHING”
Mathematics Education / Educational Technology — Opportunities
Opportunities · theme 03
Mathematics Education / Educational Technology
304 papers · 13.6% of this block
2022: 1,323 of every 10,000 papers on this subject2023: 1,302 of every 10,000 papers on this subject2024: 984 of every 10,000 papers on this subject2025: 535 of every 10,000 papers on this subject2022: 1,323 of every 10,000 papers on this subject2023: 1,302 of every 10,000 papers on this subject2024: 984 of every 10,000 papers on this subject2025: 535 of every 10,000 papers on this subject▼ -60% share2022→2025 share of research on this subject
Mathematics education · Educational technology · Science education · Pedagogy
“A Study of Educational Simulations Part 1 - Engagement and Learning”
Technology Integration / Educational Technology — Opportunities
Opportunities · theme 04
Technology Integration / Educational Technology
292 papers · 13.1% of this block
2022: 382 of every 10,000 papers on this subject2023: 370 of every 10,000 papers on this subject2024: 343 of every 10,000 papers on this subject2025: 409 of every 10,000 papers on this subject2022: 382 of every 10,000 papers on this subject2023: 370 of every 10,000 papers on this subject2024: 343 of every 10,000 papers on this subject2025: 409 of every 10,000 papers on this subject▲ +7% share2022→2025 share of research on this subject
Technology integration · Educational technology · Information and Communications Technology · Technology acceptance model
“Understanding the Influence of Perceived Usability and Technology Self-Efficacy on Teachers’ Technology Acceptance”
Reinforcement Learning / Adaptive Learning — Opportunities
Opportunities · theme 05
Reinforcement Learning / Adaptive Learning
254 papers · 11.4% of this block
2022: 18 of every 10,000 papers on this subject2023: 21 of every 10,000 papers on this subject2024: 17 of every 10,000 papers on this subject2025: 36 of every 10,000 papers on this subject2022: 18 of every 10,000 papers on this subject2023: 21 of every 10,000 papers on this subject2024: 17 of every 10,000 papers on this subject2025: 36 of every 10,000 papers on this subject▲ +98% share2022→2025 share of research on this subject
Reinforcement learning · Adaptive learning · Robustness · Stability
“Development of Intelligent, Adaptive, and Dynamic Systems Via the Investigation of Novel Machine Learning Algorithms”
Learning Analytics / Analytics — Opportunities
Opportunities · theme 06
Learning Analytics / Analytics
238 papers · 10.7% of this block
2022: 90 of every 10,000 papers on this subject2023: 90 of every 10,000 papers on this subject2024: 78 of every 10,000 papers on this subject2025: 78 of every 10,000 papers on this subject2022: 90 of every 10,000 papers on this subject2023: 90 of every 10,000 papers on this subject2024: 78 of every 10,000 papers on this subject2025: 78 of every 10,000 papers on this subject▼ -13% share2022→2025 share of research on this subject
Learning analytics · Analytics · Data analysis · Predictive analytics
“Predicting Student Performance Using Personalized Analytics”
Virtual Reality / Instructional Simulation — Opportunities
Opportunities · theme 07
Virtual Reality / Instructional Simulation
194 papers · 8.7% of this block
2022: 90 of every 10,000 papers on this subject2023: 95 of every 10,000 papers on this subject2024: 88 of every 10,000 papers on this subject2025: 97 of every 10,000 papers on this subject2022: 90 of every 10,000 papers on this subject2023: 95 of every 10,000 papers on this subject2024: 88 of every 10,000 papers on this subject2025: 97 of every 10,000 papers on this subject▲ +8% share2022→2025 share of research on this subject
Virtual reality · Instructional simulation · Augmented reality · Virtual learning environment
“AUGMENTED AND VIRTUAL REALITY IN U.S. EDUCATION: A REVIEW: ANALYZING THE IMPACT, EFFECTIVENESS, AND FUTURE PROSPECTS OF AR/VR TOOLS IN ENHAN”

Which of these themes are growing fastest

Tracks how the share of research themes has shifted globally from 2022 to 2025.

Problems
how much more (or less) of the world’s research on this subject each theme took up, 2022→2025
gaining sharelosing share
Generative Grammar / Generative Model▲+118%
Applications Of Artificial Intelligence / Corporate Governance▲+100%
Instructional Design / Educational Technology▲+29%
Technology Integration / Educational Technology▲+7%
Learning Analytics / Analytics▼-9%
Distance Education / Online Learning▼-51%
Mathematics Education / Educational Technology▼-60%
Cautions
how much more (or less) of the world’s research on this subject each theme took up, 2022→2025
gaining sharelosing share
Generative Grammar / Generative Model▲+594%
Intelligent Tutoring System / Game Based Learning▲+102%
Technology Integration / Digital Transformation▲+48%
Learning Analytics / Higher Education▲+31%
Test / Analytics▲+8%
Asynchronous Communication / Online Learning▼-3%
Mathematics Education / Educational Technology▼-59%
Opportunities
how much more (or less) of the world’s research on this subject each theme took up, 2022→2025
gaining sharelosing share
Generative Grammar / Generative Model▲+416%
Reinforcement Learning / Adaptive Learning▲+98%
Experiential Learning / Active Learning▲+22%
Virtual Reality / Instructional Simulation▲+8%
Technology Integration / Educational Technology▲+7%
Learning Analytics / Analytics▼-13%
Mathematics Education / Educational Technology▼-60%
Prism

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Research themes, patent activity and the companies commercialising them, in one place.

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About this data: built from Fliar's company, founder, funding, hiring, jobs, news and research trackers, covering the United States. Counts are of companies we track, not of every company that exists. Updated August 2026.
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